Realms of Arkania: Blade of Destiny

Realms of Arkania: Blade of Destiny

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Lockmore Sep 24, 2013 @ 7:47pm
The Bigger Problem is . . .
I hope this becomes a great game. I think it is unlikely. I hope M&M10 is a great game, but again I think it is unlikely. The bigger problem is, if these games are never able to climb out of a very big hole, they ruin the concept of early release. I just looked at Underrail and was ready to get it, then saw it was early access. From what I can see Early Access means No Fun. And that is too bad. It is/was a great concept.

These games are able to hit the market and not suffer the burden of any reviews. That is priceless. They can build up hope yet never really have to deliver. You can see already the forums for both games are slowing down and people are moving on. Developers will do the same.
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Showing 1-15 of 53 comments
jedmeister Sep 25, 2013 @ 12:18am 
Lol... shhhhh! They are working:
"...people are moving on. Developers will do the same."
Don't tempt them. We WANT this game to be good and finished.
Think positive and happy thoughts, pray real hard (to whoever or whatever you believe in) and maybe, just maybe in a few months down the line we could have a classic game that we might all play for years :D
Chris Firefox  [developer] Sep 25, 2013 @ 12:35am 
Why exactly should we "move on" - this game is the foundation for two more games we are definitely planing to do after this one is satisfactory and only has very few bugs left. Ever calling a game or software "bug-free" is an illusion, if you want to find them, even the biggest and most expensive productions have bugs left in them - it just depends wether the fall into the category of showstoppers, intentional or unintentional possible exploits, typos, graphical glitches, annoyances or just "features not done right".

But there is absolutely no intention on our side to "move on", we have big steps coming up even for this game, and there is too much at stake for us as a company as to even have the luxury of the option to "move on".
jedmeister Sep 25, 2013 @ 1:22am 
There we go, see :)
jedmeister Sep 25, 2013 @ 3:51am 
I am glad you have said that Chris.

" this game is the foundation for two more games we are definitely planing to do after this one is satisfactory"
"there is absolutely no intention on our side to "move on", we have big steps coming up even for this game, and there is too much at stake for us as a company as to even have the luxury of the option to "move on"."

This logic inspires confidence and cannot be argued with. It might be worth making a sticky of this here, and wherever you can, so that your intentions are clear to everyone who have bought the game, or are just browsing to see what is happening. If you heavily promote these statements, it would cut any intentional or unintentional trolling down by at least 50%, and will sooth the minds of the uninformed. I know you have already made statements such as these before, but reinforcing for all to see leaves no room for misunderstanding or doubt :)
Yograin Sep 25, 2013 @ 5:01am 
I guess fixing this game also partly means working on Star Trail as many still to be fixed/added features will also be in the sequel.
jedmeister Sep 25, 2013 @ 7:16am 
Yeah. At the end of the day, if they get all the programming and content sorted out nicely in this game, then half the work for the next two is already done. Then it is just about taking that working model and building new environments, which should be easy after all the experience the company will have had from this game. I think we have a lot to look forward to, and I believe Chris when he says they will get this game running nicely. My guess is that this game will end up being quite good, and then Star Trial will really get the old fans of this series excited, as the simple process of transferring a working model over to the next game will mean that the dev team have all the time in the world to focus on making the content as good as they can right from the start :)
Chris Firefox  [developer] Sep 25, 2013 @ 9:26am 
Our thoughts ran along similar trails last year when we started this project ;)
Last edited by Chris Firefox; Sep 29, 2013 @ 12:11am
edub101 Sep 25, 2013 @ 9:12pm 
There is precedent for a game company starting with a really crappy product, then, after years of hard work, fixing it and releasing a good product. Stardock did it with the horrible game "Elemental." It was bad...really awful. But they worked on it and then released "Fallen Enchantress," a fixed up version of Elemental that was much better. They gave a copy to all who bought the original bad game (restoring some lost faith and good will). It still wasn't that good, but they still kept at it, and then released Fallen Enchantress: Legendary Heroes, which is a truely excellent game. So it can be done. We'll have to see if Realms of Arkania's development team is as dedicated, but we can hope. Otherwise, we will all be justified in our righteous anger.
jedmeister Sep 26, 2013 @ 1:36am 
@ebud101 - I think they will get it done right. The game is already coming together nicely, and with a few weeks worth of more content and improvements will be at the stage where I will call it 'good, and with great potential if even more work is done'.
If they then keep developing it some more, then we will be faced with a very enjoyable game, and if they then go on to make the 2nd and 3rd games even better, having more time to focus on immersive content.... well, you get the idea.

Yeah, I have FE: LH it is quite a good game, but there are some balancing issues, and the AI is dumb - stacks of some 20+ armies sat around on top of eachother doing nothing on the highest difficulty (I cheated and removed the fog to take a look)
Lockmore Sep 26, 2013 @ 7:25am 
"Why exactly should we "move on" - this game is the foundation for two more games we are definitely planing to do after this one is satisfactory and only has very few bugs left."

Thank you. I respect that response. I think a developer will drop out if the interest runs dry and there are no funds coming in to support further development. At that point who is the developer developing the game for? It is hard for me to see the light at the end of the tunnel for this game, but I am hoping as much as any other person here. RPG fans are amazing. The will hang in for any hope of a good game. I appreciate negative posts do not help the matter. But standing back and saying nothing makes me feel like eating grass and hanging out in a field covering my backside. (give it a second . . .)
lemiarty Sep 27, 2013 @ 8:17pm 
I've been writing software since 1983 and as software and systems have gotten more complex so have the issues facing developers. Finding and fixing bugs is massively more difficult in 2013 that it ever was in 1983. This particular piece of software has plenty of deficiencies, all of which I know that the developers WANT to fix as quickly as they can because as a developer I know that nobody likes to see bugs in their code. I'm of the opinion this game is still in a state of pre-release or beta or even alpha state which much functionally not yet completed. However, developers are not the ones who make the business decisions, they just try to get as much done as they can with the time and resources they are alotted. I've worked at a particular large software company and most, if not all, of you readers have used their software at some point. They have a very large budget and lots of capital, but every piece of their released software has some bugs and most likely had features cut to meet the timeline. Such is the nature of the life of a developer. Everyone wants everything done yesterday and done for free but that just isn't how the world works.

That said, if you don't want to spend your money on software until it's "complete" by your standards, good luck. Even the very best of games have patch releases sometimes even on the day of release. Why? Because late found bugs or those not deemed worthy of holding the release are available to ship by the time the pakcaged software is on the shelves.
baszermaszer Sep 28, 2013 @ 4:35am 
"Chris Firefox [developer] 25 Sep @ 6:26pm
Our thoughts ran along similar trails last year when we started this project ;)"

Wow, we were asked same things repeatedly: to take over projects. Maybe if you can keep talent & luck at/for your team you will be able to transform this thing into a superb tactical RPG so mobs of RPG fanatics will dart to Steam Store and cause server lag by buying too many copies.
Last edited by Chris Firefox; Sep 29, 2013 @ 12:11am
raixel Oct 1, 2013 @ 9:29pm 
I've been waiting patiently, checking back every so often to see if the game is at least worth playing so I can re install it. I *want* to play it. I *want* to enjoy it. I love RPGS and I'm not willing to give up, especially since the true lots of stats, party based RPGs are rarer than hens teeth nowdays.

Granted I haven't played it for a while, but it was completely unplayable when I bought it. It was not listed as Early Access, and that is what my problem was. If you buy Early Access at least you know what you are getting into. I didnt. I expected a game, not a so-buggy-its-unplayable alpha/beta.

I give props to the devs for keep on keeping on, and someday I hope to look in this forum and not see "This game SUCKS", but "Cool, its a great game." or "Thats a whole lot of improvement, its really good now". Then I will reinstall it and see. But until then, no. And I still feel burned and let down.
urartu Oct 6, 2013 @ 9:27am 
Originally posted by *Lord* Tyrion Revelator:
I wonder.
why they have embarked on this venture if they have no idea how to run a video game? bad graphics, bad programmer, bad musicians, bad designers. I call it scam.

First of all, with your logic it is easy to call many games as a scam. (that includes games like Skyrim which had countless issues at start and bugs all over to degree like backward flying dragons, weird monster resistances, broken questlines (such as in Dark Brotherhood) etc etc)

Secondly I find your criticism rather shallow and unnecessary. Why pollute forums if you have nothing intelligent to say other then your petulant whining? Sure, it is easy to come in and smear everything then leave without any valuable addition to forums. After all constructive criticism would require you to "think".

Thirdly from the masses of "offensive posts" and hours of playing the game, we are all aware of the lacking sides of the game. And I disagree with you on bad graphics, actually the landscape looks very good for in new Arkania game. And if you talk about NPCs, well in original cities did not have NPCs at all, current ones are there for show. And instead calling them bad, you could come up with a suggestion such as "Instead 3D NPCs in shops etc, they could have used nice 2D pictures and leave cities empty like in the original(I assume you at least have some knowledge on original game)".

Fourthly, in a scam they do not release patches over and over, then discuss with you how to make the game better or more appealing.

Fifthly, who are you to judge the programmer?

Asuryan Oct 11, 2013 @ 1:54am 
Originally posted by Chris Firefox:
Why exactly should we "move on" - this game is the foundation for two more games we are definitely planing to do after this one is satisfactory and only has very few bugs left..

You definitely made my day. I've always loved the Realms of Arkania series, especially Star Trail, of which I have many fond memories. The thought of playing the whole series again is thrilling! Will we be able to import characters from BoD to ST as we were in the original series?
I still haven't bought this game, but I'm planning to do that as soon as it's perfect.
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Date Posted: Sep 24, 2013 @ 7:47pm
Posts: 53