Upplagd: 16 maj
I was looking for a RPG with an original setting, and was not disappointed.
OK, not really a RPG to be honest. If you think computer-RPG à la Baldur's Gate, it isn't. Expeditions: Conquistador is more an illegitimate child from Heroes of Might and Magic series:
- explore the map day by day with limited movements
- tile movement combat
- micro management of your party
So to be short, what's OK and what's not.
- setting, perfectly captured and rendered
- graphics, I've a small computer and the game runs at maximum details 1920x1080
- sounds (you can almost feel the steel and gunpowder in combat)
- music (world, combat and story, special mention to the eerie title music, which is just perfect)
- immersive story
- most of the game mechanics
- healing kinda sucks: no way to heal in a town (seriously?). To heal your party you must camp outside in the woods, with the right amount of medicine. If you fail to do that, you lose followers.
- morale management is... strange. You'll have hard time to raise your party morale (thanks to quests and tough social decisions), but hunger alone will ruin it.
- camera is fixed on your character, so you'll lose precious movement points losing yourself and taking the wrong path.
Fortunately (unfortunately?) to these NO, there are cheat codes, respectively heal your characters (I authorize this to myself only in towns because DAMN), modify your party morale or add rations, and release the camera from the character.
Despite these small gameplay flaws, I recommend this game, notably to HOM&M fans, and historic games fans.