Postat: 21 februarie
Expeditions is a turn based combat exploration game where you set out to plunder the riches of the new world by either gaining the trust and assistance of the natives or keeping it historically accurate and putting everyone to the sword with some good old fashioned conquistador zeal.
At the start of the game you get to select your band of fellow adventurers and each has their own basic personality traits. This stage is a lot more important than it appears on the first play through as your selection could end up with you having to put up with some serious bickering once you reach your destination. There are five classes Doctor, Scout, Hunter, Soldier and Scholar. Each have their own uses in combat and in resource management. Also it is important to consider the party make up as you are going to get pretty hungry if you have too many soldiers and not enough hunters. The game is split up into two sections, the first is a small tutorial island that you need to complete before you get to move onto your final destination, the mainland. Along the way you can pick up various additional companions from the native inhabitants that give some additional flavour to your band of adventurers and can help fill in any gaps you may have in your party.
Essentially the game has three main elements, map exploration, combat and party management. There is a general questline for the game with different endings depending on your actions and lots of side quests activated by exploration of the game map.
Map exploration follows a view similar to that of mount and blade where you direct your party using the mouse around a top down view map. The map for the mainland is large and there is plenty to explore, make sure you go everywhere you can before getting too bogged down in the main questline as there are lots of missable locations. Along the way you get treasure chests to loot, herbs to pick, animals to kill and locations to explore. During the map view you are occaisonally interupted by party dialogue or quest events to which you need to respond. Your dialogue choices do have consequences to morale and mutiny is an option if you repeatadly act against a character's personality traits.
At first the party management can seem a bit complicated but once you pick up the basics you should be able to keep everyone fed and healthy. The main concern outside combat is resource management, your troops are going to get hungry looting all that gold and medicines are needed to get the injured back on their feet. When you camp for the night you need to assign everyone takes, hunting, patroling, preserving food, researching and mending equipment. After the first few times it is pretty easy to get the hang of and after picking up a few tricks you should be able to keep everyone fed and healthy. The fun starts when that great hunter you have gets injured in a fight and you have to try and compensate for the lost food he would have provided.
Combat is a turn based affair, you can select 6 members of your party for each encounter and each character class provides different skills and bonuses. There are different types of combat from a straight up fight to death, defending your camp for a set number of rounds, fleeing from a situation and more. Different scenarios require tweaks to your party compositions so there is a lot of room for different tactical approaches. You can equip troops with melee weapons or rifles and in general a good mix is the best approach. After combat you gain experience to level up your troops and select various abilities. It is always worth remembering to spread out the experience. That high level fighter is great but when he gets injured you need someone to cover his slot in your party who needs to be at least a bit competent.
In general I really enjoyed the game and would definitely recommend it. At first it can seem a bit overwhelming trying to keep everyone fed and giving everyone tasks when you camp but it is relatively easy to pick up (the tutorial island gives you a good grounding in the game) and once you have the basics all that loot is there for the plundering.