Publisert: 29. juni
Truly surprised at how much I enjoyed this game. If you liked XCOM: Enemy Unknown but want a more story driven experience, I highly recommend trying this out. In all my years of gaming (about 20 or so), I don't think I've ever really played a game with a story that felt so mature. It's extremely refreshing and I think that everyone should try it.
This game has a lot going for it
+ Really good writing. The writing in this game is a serious step above your average video game writing. I'd love it if more games put this much effort into their writing. The characters you choose to join your party all have really interesting backstories and personalities. This is definitely the strength of this game.
+ Tactical combat that is challenging but still forgiving. One of the great things about this is that even though your people can go down in battle, you can still bring them back once the fight is over, granted you have enough medicine saved up. The game ties its combat and survival mechanics together nicely. There's even a little economy system. It's very basic supply and demand, but it's nice to see thought put into all the little aspects of this game.
+ Meaningful choices and consequences that aren't always obvious.
+ Catchy music.
Things not so great:
- Graphics are simple I suppose. I honestly thought this was a game that came out in the 2000's. It's not going to put your PC to the test.
- Minimal graphics. The game really only has two views: overworld and battle mode. The story is mainly told through dialogue with portraits next to them to show who you're talking to. They do not change expression based on their dialogue. Instead, emotions are conveyed (very well) through character dialogue.
- More reading than most games that will probably intimidate people who don't liked to read. Now I know that sounds pretty bad, but I feel like I should point out that I don't read anything other than the internet. So don't think you have to be a book worm to enjoy this game. The game's solid writing and the fact that it asks you to make choices that actually have some weight will keep you engaged in whats going on. There are rarely ever walls of text. I'd compare reading the dialogue to participating in an online conversation with fancier vocabulary.
I really cannot recommend this game enough. It's really nice to see a game not pull any punches and just be so driven by its narrative. I honestly think this game makes a great case for video games being art. Play this game.