Posté le : 27 décembre
This game is really a hidden gem - unknown to the wide public, but a great pleasure to play.
- Tactical combat
Although the combat system may seem too simple and limited at first glance, it nevertheless allows for a wide range of tactics to employ. The rules are sort of unique due to mainly melee-oriented combat, and you will find quite a few of challenges to overcome
- Setting and story
The not-so-popular Age of Discovery setting is great not simply because it is fresh, but the game does a lot to really engage you in atmosphere and spirit of those days. The story is also quite interesting, not the usual 'kill the arch-demon' type.
You will really have choices to make, and you will face the consequences. You can be the conquer-the-savages type, or you can try and be more tolerant (maybe even too tolerant by the 16th century). The followers characters are sadly not unique, but defined by a number of traits. Nevertheless, you will have to deal with them having their own opinion.
- 3D graphics
This is an indie game, but I still think that the 3D world and animations are mediocre. The combat is a bit better. 2D art is good though
Mainly the adventure interface can be frustrating. Limited camera, bad pathfinding sometimes and the annoying bug when you're near POI but instead of interacting with it the game sends you to a journey around it.
Still, I had a great time in this game. With King's Bounty not available on Linux, Expeditions: Conquistador is a nice replacement.