Astrophe Dec 20, 2013 @ 12:12pm
It would be fun if this is like mount and blade
You can set up endless of battles, have your cattle, have your lords, or go trade, and many skills(or not).

Limited contents is really let down of this game :(
Last edited by Astrophe; Dec 20, 2013 @ 12:12pm
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Jonas  [developer] Dec 21, 2013 @ 10:34am 
Yeah but on the plus side we have a plot. You gain some, you lose some.
Mebbwebb Dec 21, 2013 @ 10:28pm 
As much as I love Mount and Blade the developer does have a point.
DerKrieger Dec 24, 2013 @ 12:54pm 
OH how I do love the choose your own adventures aspects of this game.
LoZ_Collector Dec 24, 2013 @ 2:21pm 
Originally posted by Jonas:
Yeah but on the plus side we have a plot. You gain some, you lose some.

Oh man and here in 15th century Mesoamerica, there's no ice for that BURN!
mentalfrog Dec 26, 2013 @ 12:36pm 
If it were like Mount & Blade I'd pull it off my list of games to get. Seeing the reviews and the interaction of the developer on the forums here is putting this game higher on my list.
Richon Dec 26, 2013 @ 4:54pm 
Yeah. I love Mount and Blade dearly, don't get me wrong. But such a format would absolutely ruin this game. In the six hours I have played, this game is nearly perfect as is. For one thing, it is HARD. But, realistically hard. Not, 'COMPUTER FRIGGIN CHEATS!!!!!!!111!!1!!!!!' hard. But actually challenging hard. I like that.
Ḷцсιаη º¹ Dec 27, 2013 @ 5:03am 
M&B has some nice battles but the world map and towns were generic and boring. Anyway the games aren't really alike in any way.
Astrophe Dec 28, 2013 @ 6:35am 
Originally posted by {Triarii} Richon:
Yeah. I love Mount and Blade dearly, don't get me wrong. But such a format would absolutely ruin this game. In the six hours I have played, this game is nearly perfect as is. For one thing, it is HARD. But, realistically hard. Not, 'COMPUTER FRIGGIN CHEATS!!!!!!!111!!1!!!!!' hard. But actually challenging hard. I like that.

Both was too easier for me, M&B become a lot easier if you invest int yourself, 90% chance to survive, x2~3(?) recovery, +0.7 speed with 100~300 army, siege in a day.

This game, was boring because no(repeative) contents, start is fun, then. Fight, fight, fight, with same oppenent that doesn't even change Al, or not fight, but just wandering in map is even boring(in MB you can trade, go mission, kill bandit, or join lord, I can do whatever I want. And mods.).

Event is interesting but that's all. Event is also not something big, Whatever you do game is always same(I thought I could join rebel, nope.), morale is mandatory if you have high leadership too.



Originally posted by Łųćįąñ º¹:
M&B has some nice battles but the world map and towns were generic and boring. Anyway the games aren't really alike in any way.

I think both are very similar. Each person has oppinion(and morale), you should buy food or foraging, map is similar(although jungle in this game is hard to see and ugly), you should manage and lead troops well.

But in overall this game has no replayabillity, more like graphic-novel? Story is fun, tactic is fun, but repeat, repeat, Then game end.

Actually repetitive fight in M&B is boring when I have to do it +100 time, but there's other contents rather than lost in jungle or fight I didn't wanted. This game has similar battle as homm but something boring, and tactic is most likely same.
Richon Dec 28, 2013 @ 6:42am 
Originally posted by Astrophe:
Originally posted by {Triarii} Richon:
Yeah. I love Mount and Blade dearly, don't get me wrong. But such a format would absolutely ruin this game. In the six hours I have played, this game is nearly perfect as is. For one thing, it is HARD. But, realistically hard. Not, 'COMPUTER FRIGGIN CHEATS!!!!!!!111!!1!!!!!' hard. But actually challenging hard. I like that.

Both was too easier for me, M&B become a lot easier if you invest int yourself, 90% chance to survive, x2~3(?) recovery, +0.7 speed with 100~300 army, siege in a day.

This game, was boring because no(repeative) contents, start is fun, then. Fight, fight, fight, with same oppenent that doesn't even change Al, or not fight, but just wandering in map is even boring(in MB you can trade, go mission, kill bandit, or join lord, I can do whatever I want. And mods.).

Event is interesting but that's all. Event is also not something big, Whatever you do game is always same(I thought I could join rebel, nope.), morale is mandatory if you have high leadership too.



Originally posted by Łųćįąñ º¹:
M&B has some nice battles but the world map and towns were generic and boring. Anyway the games aren't really alike in any way.

I think both are very similar. Each person has oppinion(and morale), you should buy food or foraging, map is similar(although jungle in this game is hard to see and ugly), you should manage and lead troops well.

But in overall this game has no replayabillity, more like graphic-novel? Story is fun, tactic is fun, but repeat, repeat, Then game end.

Actually repetitive fight in M&B is boring when I have to do it +100 time, but there's other contents rather than lost in jungle or fight I didn't wanted. This game has similar battle as homm but something boring, and tactic is most likely same.
Sounds to me like you tried to play it as though it were Mount and Blade. No wonder you were disappointed. I actually had this problem with Mount and Blade when I first played it. I expected there to be some semblance of structure, some actual plot to follow (like an Elder Scrolls game: there *is* a plot, but you are free to follow it or not follow it as you please). It took me a while to get used to it being a total sandbox. And it can be fun for a while (as I said, I love the game), but eventually, so much openness with no real plot structure gets boring. I like having a *story* when I play RPGs. And this game offers one of the best stories I've yet seen, and I've barely scratched the surface.

You have the right not to enjoy this game. But don't insult it and treat it like a bad game (which it isn't) just because it isn't your cup of tea. That is petty and childish.
Astrophe Dec 28, 2013 @ 7:11am 
Originally posted by {Triarii} Richon:

Sounds to me like you tried to play it as though it were Mount and Blade. No wonder you were disappointed. I actually had this problem with Mount and Blade when I first played it. I expected there to be some semblance of structure, some actual plot to follow (like an Elder Scrolls game: there *is* a plot, but you are free to follow it or not follow it as you please). It took me a while to get used to it being a total sandbox. And it can be fun for a while (as I said, I love the game), but eventually, so much openness with no real plot structure gets boring. I like having a *story* when I play RPGs. And this game offers one of the best stories I've yet seen, and I've barely scratched the surface.

You have the right not to enjoy this game. But don't insult it and treat it like a bad game (which it isn't) just because it isn't your cup of tea. That is petty and childish.

I'm not insulting(although insulte is pretty depend on personal view. or maybe I'm actually insulter, whatever.)l. Early game is fun, but then battles goes pain because too boring, no tactic, repetitive, no reward, I think I could enjoyed more if there was no battle. Or battle end quick and add something interest or rewardful rather then sit 10~30 minute battle that I already just played with same tactic, this is more like chess with only 2~3 type of unit(and oppenent always use same tactic). Also there's no challenge or competive, only sad mistake and reload(or crit and someone insta-killed).

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Date Posted: Dec 20, 2013 @ 12:12pm
Posts: 10