Frozen Cortex

Frozen Cortex

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nervous_testpilot  [vývojář] 4. úno. 2015 v 3.18
Single player balance feedback - please help!
Hello,

We're working on single player balance now - I have some questions for you:

- How do you find the difficulty in Knockout mode? Have you ever beaten it? How long did it take you to beat it?

- Same question for Global Cortex League mode (ignoring gambling)

- Same question for Random League mode (ignoring gambling)

- Do you find that betting on yourself and then winning makes Global Cortex League or Random League too easy? Any other betting exploits that you think are too easy to achieve?

- Any other difficulty issues? I would really like to hear from both new and experienced players about your initial experiences and your current ones.

Thanks,

Paul

Mode 7
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Hi Paul,

difficulty in Knockout is well balanced for me. Beat it on Standard after 3-4 tries. So, not too easy and not too hard, and as there are harder modes there is still a lot to do.


Haven't played a lot of those other leagues yet, but those first matches there were challenging and good.



julupu
nervous_testpilot  [vývojář] 4. úno. 2015 v 5.20 
That's really good to hear - thanks. Only Timed Turns is likely to be harder though, so wondering what you were expecting in terms of harder modes...
Well, I thought Killer and TimedTurns might be harder and at least Superhard should be super hard and get me crushed, right?
nervous_testpilot  [vývojář] 4. úno. 2015 v 5.56 
Ah yeah, Superhard in Knockout should do that for you. Killer is easier.
CvM 4. úno. 2015 v 13.15 
Betting against yourself and then throwing the game is too easy to achieve. I don't know if there are any long-term consequences of this in game, but I was able to bet on myself to lose by 18 points and easily lose by 25. Netted around 5/1, as well as my $100 for losing.
NosmanN20 původně napsal:
Betting against yourself and then throwing the game is too easy to achieve. I don't know if there are any long-term consequences of this in game, but I was able to bet on myself to lose by 18 points and easily lose by 25. Netted around 5/1, as well as my $100 for losing.

Ouch, that sounds very exploitable devs.
nervous_testpilot  [vývojář] 5. úno. 2015 v 4.02 
Right, but kind of ridiculous as well? Also you won't do well in those leagues if you keep losing games irrespective of your financial position...
Does the game have career play or is each season self contained?
So I played a default league now and think that this one is a bit too easy as soon as you manage to win an early match and bet on yourself. I won my first match and bet all my starting money on myself which gave about 800 plus the money from winning. From that point on I always had enough money to have superior robots and did not have any problems with any of the following matches.

I admit, betting everything you have on yourself and winning the first match is a bit risky and I did not manage to win on my first try, but it is possible and worked for me in 1 out of 4 attempts. I now have three golden and two purple robots and they are so much better then everything my opponents have (after 10 or so matches).

So I think the difficulty is okay per default (as in: the first macthes), but considering gambling and earning money that way, matches become too easy as you just get more money and superior robots.
So, in addition to my last post: I now finished the league with a 16:0 score, more then 8k cash and a point differential of 228. IMO that was a bit too easy most of the time due to, as mentioned in my last post, superior robots. The other teams really could need some more upgrades from time to time.

Obviously, everything changes if you lose your first match and all the money you bet, but I haven't played that out.

Additionally it's a bit easy as the AI falls for the same trick more then once. Once you found a plan that works (e.g. for offense), you can play that plan during a whole match. Like doing the same offense-plan twice and the AI will always do the same (and fail). I know that a learning AI would be rather hard to implement, but the ability to use that makes it easier for the player.
I'm playing League and I'm currently 6-4. Currently I've noticed some problems with passing in the simulations. You can intercept the ball everytime, and the AI can occasionally ignore that and throw right though your plans
I'm enjoying League at the moment and what i noticed after playing ~10 matches, that the AI's players are lagging behind in stats. Even without placing bets, my players are supperior to most of the opponents. If the AI would upgrade their robots more often (at least the top 3-5), it would make the game more challanging.
Also, as mentioned above, you can use the same trick against the AI multiple times. But that won't be easy to change.
Another feature I would like is looking up the results of past matches, e.g. when clicking on a listed team.
Otherwise I quite enjoy playing it and was positively supprised how the update turned out.
Continue your good work :)
Newish player here. I'm playing the randomized league. It's pretty fun. I'm going 10-8 with some hard fought wins and some salty losses. Overall, things seem to be pretty balanced. Sometimes its just a bad read on my part on what the def/off is supposed to do. And sometimes the block placement can screw me a little, but thats more my poor planning not accounting for it.
A solid 8.5/10 imo.
Just need to see my schedule in league and some player/team stats and i can see me obsessing over this game for a long time to come.


julupu původně napsal:
So I played a default league now and think that this one is a bit too easy as soon as you manage to win an early match and bet on yourself. I won my first match and bet all my starting money on myself which gave about 800 plus the money from winning. From that point on I always had enough money to have superior robots and did not have any problems with any of the following matches.

I had exactly the same situation. It became too easy by week 8 or something. It's a shame your AI opponents don't upgrade their bots.

Knockout seems to give me a healthy challenge though.
The normal league (middle option) feels a little too easy at the moment. As others have said, if you bet on yourself and get a win in Week 1, you're smooth sailing for the rest of the season. Heavy Perspective far and away was the most difficult challenge for me in both times I played it; in Season 1, I lost to them in the final, and in Season 2, I trounced them seven ways from Sunday.

Knockout, however, is an entirely different story. Standard Knockout starts out easy, but even then, while it's easy to win, it's not always easy to win with enough of a margin that you get good bots to replace your chump team.

By the time you get to your by week, you basically need to have trounced everyone you've come up against if you want to be competitive with the teams that follow; the opponents all go from similar chumpery to 8+ green (not counting release) with no red stats. If you're still using blues and greens at this point, you're just going to get stomped; or, at least, the chances of your getting stomped severely increase. Even then, at this point, the chances of beating one of these teams so soundly that you get access to gold robots to continue to improve your roster for the finals is so small. At that point, it's not about skill; it's about luck.

I have yet to beat Standard Knockout with the chump starting team. I did take my champ team from a normal season in to see if they made a difference; they did. It was startling.

Game length may help out here. As it is, with Knockout, if you make a single mistake, that's it; game over, in both the short and long run. That's all it takes for the opponent with their superior bots to get into a scoring position that will be nigh unrecoverable.

I just started a randomized league and played a few games. Got some crummy bots and not great upgrades in my first few matches, but I'm really enjoying the difficulty for right now, and I like not knowing the teams I'm betting on, or against. This will probably be the mode I play the most in the future now that I've finished the...uh..."story"; it feels the most like a real "league".
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