1 z 2 osób (50%) uważa, że ta recenzja jest pomocna
I was a Crusader Kings II addict. Loved the game, loved the mechanics. This game however is not fit to be mentioned in the same breath.
One reason "Lucky Nations". This is supposed to give "historically" big nations a boost in everything. France, Castille, England and the other nations within this "Lucky" sphere are now incredibly OP. To stand a chance against an army you need to outnumber them by 4-1. And dont try and use terrain...hills, water crossings etc do not matter a jot. You will be smashed. These nations wern't "lucky" they were succesful nations through good management not some nebulous "luck"! Like the nations of Castille and France aren't big or strong enough already they get a giant buff to everything. Very silly mechanic. Possibly the worst I have encountered in 25 years of gaming.
Another reason is how the Ai will help itself out. Two opposing rivals might hate one another but when the player declares war on one you can bet the Ai will declare war on you with another huge nation just as you begin to get the upper hand over the other one.
Third reason..."random" events. If by random you mean constant stability lowering events for the player, never seen France lower than +2) and events that wait until you after you have used a lot of cash waging war before firing consistently forcing you to spend every penny you have whilst raising constant religious and cultural rebellions every few minutes you end up quickly with no army, no manpower no money and two "lucky nations" shafting you at every turn.
Fourth reason, Alliances are pointless, even if the Ai ally decides to join you in war it won't make any effort to help or bolster your numbers. The ally Ai will waltz around taking a few provinces for itself whereas your enemy and his allies will form huge doom stacks to hunt you down. When they finally catch you, even if your Ai ally is in the next province they will NOT come to your aid.
On the whole the premise of the game is ruined by implementation. The "Lucky Nations" is absolutely ridiculous, the way seemingly opposing nations will "Inadvertently" help the other. As with many games of this ilk it becomes all too apparent that you, as the player are not facing separate Ai factions but one huge Ai faction that happens to have different aethetics.
Player faction vs Ai Rest of World.