Takedown: Red Sabre

Takedown: Red Sabre

itsTEOTWAWKI (Banned) Nov 5, 2013 @ 5:02pm
Was "Takedown: Red Sabre" developed with UDK or UE3?
I am curious about whether T:RS was developed with UDK (Unreal Development Kit, originally built from UE3) or was it developed with the actual UE3?

Anyone know?
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Showing 1-4 of 4 comments
505 Games  [developer] Nov 5, 2013 @ 5:53pm 
Its a licensed UE3 game.
Emiliano Nov 6, 2013 @ 3:13pm 
at first i thought it was minecraft engine
itsTEOTWAWKI (Banned) Nov 6, 2013 @ 3:25pm 
Originally posted by 505 Games:
Its a licensed UE3 game.

Just to clarify, "Takedown: Red Sabre" was developed with Unreal Engine 3 and a full source license rather than Unreal Development Kit and a commercial license, right?

I know this sounds redundant but I've heard/read people interchanging UE3 and UDK because UDK was originally built with UE3.

Did Serellan develop "Takedown: Red Sabre" with the UDK and then port it to UE3 when 505 Games provided additional funding?
itsTEOTWAWKI (Banned) Nov 6, 2013 @ 11:14pm 
Originally posted by emi':
at first i thought it was minecraft engine

Bazinga!
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Date Posted: Nov 5, 2013 @ 5:02pm
Posts: 4