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Сообщить о проблеме с переводом
Minor?!?
Are we ever going to see a major AI overhaul? Since that is by far the most important thing the game needs to be fun in single player and co-op.
Heck, to this day they don't even have footstep sounds! The player does (although apparently unheard but anyone but the player), the NPC don't, how hard is that to implement?
The new maps are actually quite nice, especially Cargo Ship feels really atmospheric.
But that atmosphere was immediately destroyed by an enemy hovering down metal stairs in total silence right in front of me. I then managed to walk behind him for quite some time, my boots clanging loudly on the metal deck, entirely unnoticed ....
New maps, as nice as they are, don't fix the broken core mechanics.
For the good of your game, remove the AI, remove the single player and stop having people believe that there is any semblance of a functional single player mode.
At this point in development, removing features from the build wouldn't be a good idea. Too many edge cases.
Regarding AI hearing, maybe they heard the giant helicopter drop the squad off? (kidding). This is a result of UE3. Current function drops pawns a short distance above the floor mesh that the pawn is spawned above. AI is hearing the sound when they make contact with the floor. We added in a function to temporarily delay AI hearing during this action but it doesn't appear to be taking in all cases. The bug is logged in our database and we would very much like to resolve it.
Mod Tools: You folks have to get that sorted out,been promised for too long.
Single player and co-op was the game's last redeeming feature but, yeah, it's still basically entirely broken at this point so I honestly don't know what could safe Takedown as a game.
It's a shame. The maps and level design are really well done, but when basically all the core mechanics of the game are broken, what's the point of throwing more content at this big jumbled mess?
I have a faint glimmer of hope that we will see a functional single player (footsteps, just give us footsteps at least!) but I wouldn't bet a single trading card on it actually happening ...
You wanna break up with your GF?
(sorry couldn't resist lol)
As for the acheivements guy above, seriously, bug fixes come first. Acheivements are like the last thing to do when the game will work properly.
EDIT: Wait, you even started your own thread asking for achievements!? o.O;
Come one play the game one more hour, and I'm sure your priorities will have changed too.