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Its so easy to parry those weapons man..I love this games pvp..when it's not lagging..
Now the broken guard break/jump attack is totally true, and it sucks. Not sure what's taking so long to patch small stuff like this. Hope we don't have to wait until the next big multiplatform patch.
Despite the improved combat I really, really don't like 30 fps (I can see the stutter constantly), so for my next trick I am going to try parrying at 40 fps. Wish me luck and cheers all! Can you tell that this made my day?
EDIT: Tried again at 40 and it looks better and I nailed the parry first try -again-. Also the Turtle Knights do not auto-rotate while swinging anymore (now they behave as enemies wielding a giant friggin' mace should, like DS 1 again). I'm sticking with the reduced FPS till a patch hits no matter what people believe. Test it yourself, or don't, hell easy prey is easy. :}
No, it's not.
1) Your weapon durability degrade twice as fast whenever you hit corpses
Seems fine to me.
2) Difficulty executing jumping attack and guardbreak with certain controllers
That's an input issue. If it is that bad, use KB+M with AHK.
3) Invincibility frames is halved during dodge roll.
Invest in to getting 100 AGI (Put points in to ADP)
Edit: And to add to that, if I wanted to play at 30 FPS I would of gone with the console version, not the PC.