張貼於：05 月 19 日
Horizon is my second favorite game of all time, right behind Birth of the Federation (which I still play to this day). The two titles are extremely similar and probably why I like Horizon so much.
I really like slow paced space exploration games. In general I prefer the turned based method where you can plan more strategy and take your time over real time titles. In a real time game you just don't have the ability to really get into the environment with slow paced thought and plans because things are happening continually and must constantly react verses sitting back and exploring at your pace. You can think of this as the chess vs checkers models. While there is nothing wrong with the real time method I am just one that prefers space 4x games that allow you to slowly plan out your moves and look at the overall picture in a low paced time frame.
I really like the story line and attention to details. For example, the unique music played when you enter into the communication screen with a species. It was enjoyable to play the game and see the different powers come to life with the provided story line. You can also turn this off if desired which is an excellent feature for times you just want to play without the interruptions of the Horizon canon.
I also really like the advanced diplomacy engine that allows you to enter into many different kinds of treaties with other powers. Plus the graphics are fairly good for this kind of game. For example seeing moons circling planets along with the planet animations themselves.
The music is very soothing, calming, and low key. This just adds to the peaceful calming pace of the game and in our society where so many things are rush, rush, rush, hurry, hurry, hurry this is very welcoming IMO.
I am also glad one can now play other powers besides just the Earth Alliance. It seems to me the developers have and are listening to the community and that speaks very well of them.
Of course no software is 100% perfect and there is always room for growth and improvement. For example, an intelligence engine where you can spy on other powers by stealing their technology and commit sabotage would add to the game. Of course there would need to be a way to counter act this threat for your own empire. Also it would be cool to have plasma storms and dust clouds on the galaxy map that move around and reduce sensors. It would be interesting if those storms were shown on the combat screen and thus change combat with limited visual-ability and reduce some weapons. Worm holes and Nebulas would be cool too.
Still overall I find this game excellent and am sure I'll be logging a lot of time in this title. I finished my first game win around 30 game hours with three alliances and over 200 planets colonized and over 300 command points. I had received over 30% of the achievements on Steam with this one play through.
Of course there is a learning curve to any game but if you like turned based 4x space titles that are low pressure and provide a wealth of options check out this software.