Originally posted by raf:> Recalling FightersWhat is happening now is when you hit Recall from the Carrier, it's still giving manual control of the fighter squadron, which is preventing the recall order. This will be fixed with the next update. In the mean time if you don't want to wait, you can 'lock task force' with the carrier as a work around.> Aiming and DamageYou can aim for a "side" of the target ship your ship is facing. External systems are not protected so things like weapons on that "side" are the first to get damaged or destroyed.Core and Special systems are considered 'Internal' and require Critical Hits or for the Hull (Hit Points) destroyed first. When an Internal is Hit, Engines have by far the highest chance to get hit and damaged first, followed by power generators and then life support.Laser Cannons are great at disabling ships once they get the critical strike ability at tech level 5.> Scroll with mouseYou can scroll by using the mouse (left-click and drag the mouse in any direction just like on the Galaxy Map) Thanks for the feedback on the mini-map, we're looking into options.