Horizon > Horizon Discussions > Topic Details
Evil_Lord_Proteus Jun 28, 2013 @ 6:57pm
Race Customization
I've just discovered the existence of this game and going from the screenshots, I'm getting a big Galactic Civilization II vibe from this game, with GCII being my favorite 4x, with Endless Space coming in second.

So, I have to know, can I create my own race/faction in Horizon? And can I create AI opponents to play against? I feel 4x games should have taken GCII's que and opted for personalization in the form of custom player factions, AI factions and option to add personalized images for player made player/ai factions, etc...

below are custom factions in GCII
http://i138.photobucket.com/albums/q248/Evil_Lord_Proteus/Races_zps0919060c.png
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Raf  [developer] Jun 29, 2013 @ 10:57am 
In the first part of 'Early Access' customizing your own race is temporarily disabled. We will be enabling it later once we have added more to it and with feedback from the community. You can see a glimpse of it in the manual available on the store page.

For AI opponents. They each have several trait settings as seen in the select opponents screen. So it would be possible to create custom AI races and they will play based on these settings.

This part also has a lot to do with modding, so we intend to work with players who want to engage into modding to make as easy as possible to add custom races/factions.
Last edited by Raf; Jun 29, 2013 @ 10:57am
Evil_Lord_Proteus Jun 29, 2013 @ 11:26am 
Alright, that's good news. I hope later the option to easilly impliment custom imagery(such as portraits, diplomatic screens, etc...) for custom races would be implimented.

For me, personalization, especially player and AI race creation, is important in 4x games as it adds replayability. I could play multiple games before I get tired of a 4x as long as their are varied opponents with varied personalitie and playstyles to keep things somewhat fresh and interesting.
rexbinary Jun 29, 2013 @ 7:22pm 
HINT: Steam Workshop
Raf  [developer] Jun 30, 2013 @ 9:24am 
Thanks for the tip, we will be looking at it.
Evil_Lord_Proteus Jul 7, 2013 @ 1:05pm 
Steam Workshop integration would be a smart move, if the game becomes highly customizable, which it should, it would help advertise this fact and foster a thriving community which would in turn keep the game alive for years to come.

Doom, a game released in 1993, still has a thriving community which releases various mods and addons even today, similarily, Elder Scrolls III: Morrowind is still alive and well because of it's modding community.
Last edited by Evil_Lord_Proteus; Jul 7, 2013 @ 1:06pm
Griffinblaze Jul 9, 2013 @ 12:32pm 
Originally posted by Evil_Lord_Proteus:
Alright, that's good news. I hope later the option to easilly impliment custom imagery(such as portraits, diplomatic screens, etc...) for custom races would be implimented.

For me, personalization, especially player and AI race creation, is important in 4x games as it adds replayability. I could play multiple games before I get tired of a 4x as long as their are varied opponents with varied personalitie and playstyles to keep things somewhat fresh and interesting.

I totally agree. I'm in my 3rd decade of playing 4X games and particulary the space/sci-fi genre. You always want to create your own "Earth Alliance/Federation/Tau'ri/Klingon/Vulcan/Cylon/whatever" - within the parameters of the usual archetypes laid down, being able to customize and tweak your race is ESSENTIAL not just for replayability but also enjoyment and the sense that you can 'play the game YOUR way'.

Having played all the GalCivs, all the MoOs, (MoO3 is still my favourite for complexity and travel of space-lanes, with a realistic penalty for travelling off space lines, but not to the point of needing to wait 200 turns and mid-late game tech to get anywhere) I have been anxious to play an updated version of these. Endless Space looked good but just bored me to tears, and this promises much, so I am eager to play!! A humans/terrans race that could be tweaked for advantages such as increased accuracy on ground combat, or in bioharvesting/mining/research is always a good reason to keep playing.
Last edited by Griffinblaze; Jul 9, 2013 @ 12:47pm
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Date Posted: Jun 28, 2013 @ 6:57pm
Posts: 6