Blake 2013년 2월 4일 오후 2시 56분
How to rebind keys without a third party program
Go to your HeXen folder, so for me it's My Computer > Program Files > Steam > SteamApps > Common > HeXen and find the application that says SETUP. It allows you to rebind your keys without having to download anything else.
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Syo 2013년 4월 17일 오전 6시 28분 
thanks so much, i just made a post asking for this exact thing. guess i shouldve looked around a bit first
Syo 2013년 4월 17일 오전 6시 30분 
okay theres a bit of a problem, whenever i try and open the setup.exe file it says that it isnt compatible with the version of windows that i have, any ideas?
Blake 2013년 4월 17일 오전 10시 36분 
SyobonDash님이 먼저 게시:
okay theres a bit of a problem, whenever i try and open the setup.exe file it says that it isnt compatible with the version of windows that i have, any ideas?

I'm not too sure. What kind of version of Windows are you trying it on?
Syo 2013년 4월 17일 오후 11시 30분 
im on windows 7, 64 bit, i found that if you hit ctrl + f1 in game you can change the controls, but you cant enable mouse look. do you know if theres a way to do that?
Blake 2013년 4월 18일 오전 1시 09분 
I'll install it on my windows 7 64 bit and see if I have the same problem.

Edit: Yes, I'm having the exact same problems. I know on my 32 bit computer, the setup works fine, but it seems to dislike 64 bit. Running in compatibility mode doesn't seem to help either.

I found this in the dos box readme file:
6. Mapper:
==========

When you start the DOSBox mapper (either with CTRL-F1 or -startmapper as
a command line argument to the DOSBox executable) you are presented with
a virtual keyboard and a virtual joystick.

These virtual devices correspond to the keys DOSBox will report to the
DOS applications. If you click on a key with your mouse, you can see in
the lower left corner with which event it is associated (EVENT) and to
what events it is currently bound.

EVENT
The key or joystick axis/button/hat DOSBox will report to DOS applications.
BIND
The key on your real keyboard or the axis/button/hat on your real
joystick(s) (as reported by SDL) which is connected to the EVENT.
mod1,2,3
Modfiers. These are keys you need to have to be pressed while pressing
BIND. mod1 = CTRL and mod2 = ALT. These are generally only used when you
want to change the special keys of DOSBox.
Add
Add a new BIND to this EVENT. Basically add a key from your keyboard or an
event from the joystick (button press, axis/hat movement) which will
produce the EVENT in DOSBox.
Del
Delete the BIND to this EVENT. If an EVENT has no BINDS, then it is not
possible to trigger this event in DOSBox (that is there's no way to type
the key or use the respective action of the joystick).
Next
Go through the list of bindings which map to this EVENT.


Example:
Q1. You want to have the X on your keyboard to type a Z in DOSBox.
A. Click on the Z on the keyboard mapper. Click "Add".
Now press the X key on your keyboard.

Q2. If you click "Next" a couple of times, you will notice that the Z on your
keyboard also produces an Z in DOSBox.
A. Therefore select the Z again, and click "Next" until you have the Z on
your keyboard. Now click "Del".

Q3. If you try it out in DOSBox, you will notice that pressing X makes ZX
appear.
A. The X on your keyboard is still mapped to the X as well! Click on
the X in the keyboard mapper and search with "Next" until you find the
mapped key X. Click "Del".
Blake님이 마지막으로 수정; 2013년 4월 18일 오전 1시 22분
SuDDenLife 2013년 6월 23일 오전 1시 32분 
And how shall I enable mouse look?
Hippies Love Blowhole 2013년 7월 22일 오후 1시 29분 
Blake. You. are. awesome. I don't even have this game and I feel like I've learned something or gained morale for my own troubleshooting efforts by reading this post. Cheers, dude.
Anesthetize 2013년 8월 1일 오후 2시 59분 
Yeah, fiddling with that as well now. Have to use the Remapper. I hold you can bind dual key strokes to a single input(such as D to be Strafe and not turn).
RoflCakezInc 2013년 8월 1일 오후 5시 01분 
Blake님이 먼저 게시:
I'll install it on my windows 7 64 bit and see if I have the same problem.

Edit: Yes, I'm having the exact same problems. I know on my 32 bit computer, the setup works fine, but it seems to dislike 64 bit. Running in compatibility mode doesn't seem to help either.

I found this in the dos box readme file:
6. Mapper:
==========

When you start the DOSBox mapper (either with CTRL-F1 or -startmapper as
a command line argument to the DOSBox executable) you are presented with
a virtual keyboard and a virtual joystick.

These virtual devices correspond to the keys DOSBox will report to the
DOS applications. If you click on a key with your mouse, you can see in
the lower left corner with which event it is associated (EVENT) and to
what events it is currently bound.

EVENT
The key or joystick axis/button/hat DOSBox will report to DOS applications.
BIND
The key on your real keyboard or the axis/button/hat on your real
joystick(s) (as reported by SDL) which is connected to the EVENT.
mod1,2,3
Modfiers. These are keys you need to have to be pressed while pressing
BIND. mod1 = CTRL and mod2 = ALT. These are generally only used when you
want to change the special keys of DOSBox.
Add
Add a new BIND to this EVENT. Basically add a key from your keyboard or an
event from the joystick (button press, axis/hat movement) which will
produce the EVENT in DOSBox.
Del
Delete the BIND to this EVENT. If an EVENT has no BINDS, then it is not
possible to trigger this event in DOSBox (that is there's no way to type
the key or use the respective action of the joystick).
Next
Go through the list of bindings which map to this EVENT.


Example:
Q1. You want to have the X on your keyboard to type a Z in DOSBox.
A. Click on the Z on the keyboard mapper. Click "Add".
Now press the X key on your keyboard.

Q2. If you click "Next" a couple of times, you will notice that the Z on your
keyboard also produces an Z in DOSBox.
A. Therefore select the Z again, and click "Next" until you have the Z on
your keyboard. Now click "Del".

Q3. If you try it out in DOSBox, you will notice that pressing X makes ZX
appear.
A. The X on your keyboard is still mapped to the X as well! Click on
the X in the keyboard mapper and search with "Next" until you find the
mapped key X. Click "Del".

Ok so I've done this to the regular WASD controls, but how would this work the mouse? Every time I move the mouse backwards/forward so does my character. >.<

Also anyone know how to tweak the graphics? My screen looks pretty grainy. ;-;
Blake 2013년 8월 1일 오후 5시 38분 
RoflCakezInc님이 먼저 게시:
Blake님이 먼저 게시:
I'll install it on my windows 7 64 bit and see if I have the same problem.

Edit: Yes, I'm having the exact same problems. I know on my 32 bit computer, the setup works fine, but it seems to dislike 64 bit. Running in compatibility mode doesn't seem to help either.

I found this in the dos box readme file:
6. Mapper:
==========

When you start the DOSBox mapper (either with CTRL-F1 or -startmapper as
a command line argument to the DOSBox executable) you are presented with
a virtual keyboard and a virtual joystick.

These virtual devices correspond to the keys DOSBox will report to the
DOS applications. If you click on a key with your mouse, you can see in
the lower left corner with which event it is associated (EVENT) and to
what events it is currently bound.

EVENT
The key or joystick axis/button/hat DOSBox will report to DOS applications.
BIND
The key on your real keyboard or the axis/button/hat on your real
joystick(s) (as reported by SDL) which is connected to the EVENT.
mod1,2,3
Modfiers. These are keys you need to have to be pressed while pressing
BIND. mod1 = CTRL and mod2 = ALT. These are generally only used when you
want to change the special keys of DOSBox.
Add
Add a new BIND to this EVENT. Basically add a key from your keyboard or an
event from the joystick (button press, axis/hat movement) which will
produce the EVENT in DOSBox.
Del
Delete the BIND to this EVENT. If an EVENT has no BINDS, then it is not
possible to trigger this event in DOSBox (that is there's no way to type
the key or use the respective action of the joystick).
Next
Go through the list of bindings which map to this EVENT.


Example:
Q1. You want to have the X on your keyboard to type a Z in DOSBox.
A. Click on the Z on the keyboard mapper. Click "Add".
Now press the X key on your keyboard.

Q2. If you click "Next" a couple of times, you will notice that the Z on your
keyboard also produces an Z in DOSBox.
A. Therefore select the Z again, and click "Next" until you have the Z on
your keyboard. Now click "Del".

Q3. If you try it out in DOSBox, you will notice that pressing X makes ZX
appear.
A. The X on your keyboard is still mapped to the X as well! Click on
the X in the keyboard mapper and search with "Next" until you find the
mapped key X. Click "Del".

Ok so I've done this to the regular WASD controls, but how would this work the mouse? Every time I move the mouse backwards/forward so does my character. >.<

Also anyone know how to tweak the graphics? My screen looks pretty grainy. ;-;

Not sure about mouse, but I believe it looks grainy because the game is old and well, that's how it looked back then.
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