Julkaistu 11. huhtikuu.
-Simple mechanics and mostly responsive
-Astonishing soundtrack. Can't say that enough
-Hard as balls, a real challenge
-Quirky and hilarious dialouge
Despite this, there's plenty of issues.
Some of you might just think "Oh he's just bad at the game" and to some degree, you'd be right, but the problem with Element4l is that the very specific button requirements make it sometimes almost impossible to complete. Especially as the landscape often doesn't provide any clues. I honestly can't count the number of times I've clicked the help button, wondering why I'm not hitting a ramp properly only to be shown at I wasn't turning into a bubble for 0.24 seconds which was apparently pivotal to making it. Speaking of the "help", when you turn to the "help" section, it's usually less than helpful (ironically), and often displays an action that I actually found impossible to replicate, thus leaving me with no choice but to find my own solution. There is also a distinct lack of checkpoints, which I feel was an attempt to make the game "harder" although frankly it's just more fustrating to get through the majority of a complicated section only to die at the end have to do it all again, and overall, I honestly think the game would be far more enjoyable if it was much easier and had this really great sense of flow to it. Every time I even vaguely get the feeling that I'm getting into the rythm of the game, it's lost as I have to re-do the same section over and over until I want (and have) to hit my head against the wall in fustration.
So as much as I love this game and plan on continuing to play the ♥♥♥♥ out of it, I honestly can't reccomend it.... Not to my friends at least. Feel free to send this game to your enemies and enjoy watching them rage quit life.