Публикувани: 24 декември
To say that Metal Gear Rising: Revengeance is over-the-top is an understatement. Having missed out on last year’s console release, I went into the game only knowing that it was a brawler based in the Metal Gear Solid mythos. I had no idea what I was getting into. This is a game where cyborg ninjas slice their enemies into slivers with electrified katanas, sometimes with their feet. This is a game where three-armed eyeballs and chainsaw-tailed attack dogs jump from the shadows to tear at you. And if that’s not enough, most of this happens within the first half hour.If you’ve never played a Metal Gear game before, fear not. Revengeance is set within the Metal Gear universe and features a number of callbacks, but, in general, it is flavor for the fare. There is a story, as crazy and shifting and nonsensical as it may be, but newcomers to the series can easily slip right in. Unlike many games, having a crazy, shifting, nonsensical story really doesn’t do Revengeance any disservice. This is a game that revels in its outrageousness. The lunacies of its futurist setting actual serve the gameplay by elevating the possibilities to new heights.The core of Revengeance’s seriously satisfying nature lies in its defensiveness as much as the sheer fun of slicing enemies into dozens of pieces. This is not a game to be button-mashed through. Enemies hit hard and team up, forcing you to dodge and parry. Revengeance has the great quality of allowing you to feel like you are winning against all odds. This trait comes at the frustrating cost of repeated death while learning the intricacies of combat, however.Raiden has a number of moves which can be easily chained together using a mix of heavy and light attacks, as well as a secondary weapon. These can be expanded and upgraded over time, of course, and each blow carries a nice sense of impact.The most unique addition Revengeance brings to the fore is Blade Mode. Once you dispatch enough enemies to charge your fuel cells, Blade Mode can be activated to trigger Zandatsu, a combat technique which slows time and allow you to set the angle of each sword swing. This is important because Zandatsu is the primary way of regaining health. Precise cuts must be made to sever the cybernetic spine of enemies so their power can be absorbed.Using Blade Mode, Revengeance becomes something of a cutting simulator. Raiden can freely chop his environment into little bits, which is separate from the organ-severing Zandatsu.For all of the fun Platinum Games has packed in, Revengeance does have a tendency to degrade into eyeroll-worthy campiness. With the exception of the bulging American, most of the main players are disturbingly beautiful.One of the biggest things where the game gets seriously ridiculous is in the boss fights. These can be epically large in scale or a one on one fight with another cyborg. Either way, they are intense and fun as hell.It may be a somewhat short experience, but there’s no denying the fact that the entire time was full of high adrenaline action. The combat is simple and satisfying, and the presentation is top notch.