Posted: January 21
First things first: I am not a Metal Gear fan. I used to be, but then Metal Gear Solid 2 came out, and I realized that the series has lost it's mind. That's fine and all, it's great for some people who enjoy it's brand of crazy, but not for me.
So I was reluctant to play Rising, and the title didn't do much more to endear me to it. But that said, I'm really glad I did.
Metal Gear Rising: Revegetable is a spectacle fighter akin to Devil May Cry, Bayonetta, God of War (more or less), or Ninja Gaiden. You push buttons and chop people up.
Where Rising succeeds is that it's mechanics are really good (the developer, Platinum, is top notch at these games) and the boss fights are EXTREMELY good. You *will* need to learn and master new mechanics to win most of these fights, and that feels great.
There are two criticisms of the game that I think are worth noting. First, the game is not as deep as other spectacle fighters, with fewer combos and abilities. Honestly, I'm okay with this, as I'm not very good at these games, so if you're new to the genre, consider this a plus. Secondly, it's not very long. About 5.5 hours is all. But that said, I played through it normally, then on the Hard Mode New Game Plus, then on Even Harder New Game Plus Plus. Then I played the DLC.
Because the game itself is just plain fun. And that, for me, is the important thing that makes me recommend it.
TL;DR - If you are new to spectacle fighters and this is on sale, pick it up. Looking for a deeper game? Get Bayonetta 2 on console. Same dev, more stuff.