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번역 관련 문제 보고
Slingshot: Attacks flying enemys with "THROWING SPEARS"... (its shooting stones?!)
Lightning Bolt: Lightning causes xx "word damage is missing" and stuns...
This was fixed for me by replacing the mono.dll in the steamapps/common/prime world defenders/mono directory with this one:
https://docs.google.com/a/unity3d.com/file/d/0Bz4rtnpF8SvMNm0tLUpRdUxrVzA/edit?pli=1
Sorry if this irritates you but I'm letting you know it irritates me and many other players and would-be players.
Here is another minor one. If you click the mute buttons in the sound control panel, if you close it you loose the sound level and can't unmute and have to drag the slider back into place manually.
THIS IS A GAME BREAKING BUG. can't even play game I just payed for. The viewing mechanics are completely broken for me.
alright game works in windowed but fullscreen is still unresponsive this is a big problem.
Running 2560x1440
Also i only can choose 1024x768 resolution in laptop?
It does stand out from the others I have done so far:
I think it could be the final level as it is 89 waves long, I finished the final wave with 11 lives left and shortly after completion the game just sat there - I could not scroll, zoom or place towers but I could move my mouse pointer and the music still played. As soon as I clicked the options button the game crashed with the usual windows program has stopped working error. Is it possible there is an error with the ending or going onto the final boss level?
Update on the bug:
Crashed in a similar way again when I lost my last life on wave 77. I can play the game for many hours without any hitches and it runs as smooth as silk all of the time, on this level around wave 60 or so the game starts to get some judders and slow-downs. Thought it might be an issue with the engine on 32 bit windows (uses unity engine I believe - has some issues with memory management on 32 bit machines), however my nephews PC also starts to hitch on this level (but not crashed yet) and he has a much more powerful PC than mine running a 64bit OS.
I run the game in Windowed Mode and if I use the small X to close the game it responds as expected and the game closes but not if I do it 'the proper way'.