My First Impressions
I have played this game for less than an hour, so these are really my initial impressions. Haven't seen enough of the game to judge it as a whole. That said, Let's start.
Part 1: Running the game.
The first thing I noticed was that the game did not start in full-screen as most do. It actually started windowed, with the window not really centered on my monitor. The problem was: I couldn't move it. It was displaying the intro movie, so I simply watched it (the part I could see, upper-left) and, when it was finished, the window simply gone dark and... nothing. It stood there, nothing showing up, despite of my clicks, esc hits and anything. So, I tried Alt+F4 to try and restart the game, but it did not answer to it. I tried to close it by every shortcut I could, but eventually decided to finish the process... Tried to run it again, similar problem, but the window actually gone full screen at the end... Still, the game froze once more.
Long (er) story short (ened), it took around 9 tries for the game to run, just opened it 9 times and it eventually launched.
Part 2: Creating character.
When I started creating a character, there were 3 races that didn't look that much different between each other, despite of a reputation modifier that I have no idea of what stands for. Afraid that this reputation could have a major importance, I chose the human race.
Now, I have to distribute my attribute points. Problem is, there's no explanation for them, I had no idea of what I was doing. What exactly does intelligence do? no idea. I simply gone for a max STR VIT and res on DEX. "It must be really cliché after all". Did not want to lose too much time here.
After some back and next clicks, I noticed the human limit for STR is 16, while the third race was 19. So, the races have differences that the game doesn't show at all when we are choosing ours.
Cosmetic! You can choose between a lot of different ugly hairs and faces. Also, you can change the color of your top hair (but your beard will stay default color). If you chose a color, it'll taint the hair with a really darker version. White actually gave me a gray hair and red/blue/brown were not really that different, almost black. So I decided to ignore the cosmetic altogether.
Part 3: Starting the game.
The char spawned on a pier, a boat was docked as the game started. I had to ALT+TAB out of it to answer a message... had to end the process manually again...
The char spawned on a pier, a boat is docked was as the game started for the second time. The game, resembling games like diablo, has mouse click as a movement order. So, I clicked on the boat, in order to my char to go aboard so I can talk to NPCs and all that RPG basic stuff.
Can you guess what happened?
My char started to walk stupidly in a straight line from its old position towards the point I clicked. There's absolutely no path finding, so mouse controlled movement is really bad. I then clicked on the ramp to access the boat, and when my char was over it I clicked on the boat itself.
And now, can you guess what happened?
My char walked to the side of the ramp, and, differently from before where he kept running in place despite of the lack of a wall to hold him, he fell down to the "water".
After a moment there was the sound of him dying. "You Have Been Defeated!"
Oh god, defeated by flawed controls.
So, the game is inconsistent whether you can or not fall from edges, in this case we can't fall from the dock's edges, nor from the ship's edges, but can fall from the ramp that connects both. Yeah, I should have guessed!
The mouse walk is simply ridiculous. The char walks to the point where you clicked, so you have to keep on clicking (like, 5 clicks per second.), since click+hold won't work as in diablo. I don't even know why they didn't remove it, hope they intent to fix this mouse movement sooner or later. WASD all the way from now.
I clicked Regenerate, to respawn and play further. My char started on a random titan quest-ish checkpoint, with two paths, one right and one left.
Where therell am I? Why did I not respawn at the starting position? Where are the docks?
I had no idea of where I was or where to go, so I took the path to the right (50-50 right?).
There was a cemetery, big iron doors and all that. There was a bookstand or something on its entrance, so I interacted with it. While I was reading, the game started to rotate the camera, so every time we interact with this kind of stuff we have to rotate the camera back to place where it was. This is surely an inconvenience, not sure why it works this way.
After I brought my camera rotation back to its original position, I entered the cemetery. There was a statue, and I examined it. Again the game rotated the camera. This is really getting annoying. A little further, there was a crypt. As I approached, an automatic dialog started and AGAIN the game rotated my camera.
I entered the crypt, hoping to discover what I should do (yeah, there was no story or NPC to talk, I was still walking randomly) and opened the first coffin. It opened a window with some unlock mechanism I didn't quite understand. I went further and opened the second one. Same thing. Opened the third, now I had some items to loot, a couple of weapons and some crappy stuff. looted the whole crypt and left it.
I noticed some graves around the crypt, and examined them to try and get a quest or anything, but the only thing they did was rotate my camera and show some random info.
I equipped a weapon looted from the crypt and continued on the path. There was an... ice turret... turret... there was a cliff right between the camera and the char. Usually, games adjust the camera automatically or make these obstructions transparent. This game did none of these; not to mention that trying to click to move now makes the char move towards the cliff despite of where you click.
I killed 2 ice turrets, some random spiders or roaches or don't know what these were and still hadn't the slightest idea of what I was supposed to do! There was no quest, no NPC, absolutely nothing to guide me.
Is that all there's to it? Walking forward and clicking everything to death?
Giving up on the game for now, maybe a few months from here they'll have fixed this game and it'll be in a playable state.