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Bir çeviri sorunu bildirin
I agree, but I think you have to acquire certain abilities to become more accurate, etc.
You can rest at a campfire to totally regen, but you have to wait before you can do it again.
I agree with you about the lack of in-game explanation in terms of lock-picking, runes, etc., but the game is open world so I plan on going back when I figure out how everything works :)
They just need to clean up a few things like path-finding, some graphics (the water looks terrible) and performance and it should be more tenable. It is certainly playable right now though.
Xsys, performance and water will be better in next patch 1.08
This thread actually helped me to know what to expect from this game. I hope the developers don't give up and continue to improve the game. So far, I have this game under my radar, and once the weaker points get fixed, I will give it a shot.
If you are referring to the SadOnion review, scroll up.
Well...like in "old school " RPG like Baldur's Gate for example and some others great RPG games. You have to use your brain to progress, not a simply cross on a map. You have to look at everywhere, try everything, died and reload the save because an enemy was to strong for you- then you look for and other way to avoid him and so discover something new... that's better than RPG with invisble walk on right and on left,and a big cross on map. :)