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When 'rotating' the mouse, we are envisaging the player drawing small circles with the mouse in a clockwise rotation. It should feel quite fluid, and should never fail. Apologies for any misdirection. We will update this textually in the next release. (oh, and yes, clicking or arrow keys do the tick also!)
I am on Linux, though, so maybe your Linux build is buggy in that respect?
Having said that, I don't like the idea of doing this rotation in the first place. But I am quite happy with the arrow keys and the left click working as well. :)
But if I draw one smallish circle and wait, it'll go to the next line(s).
Still, I went to the controls and saw arrows were allowed, so away I went. Thought about remapping to mouse buttons, but didn't feel it was necessary. This is an interesting way to make a visual novel, I'd like to see more in this vein.
2)is a bloody amazing adaptation from the book and if i might say it pass the hitchcock film version (the other versions was painfull and ditching the book!)
3)amazing music and atmosphere
4)please please please do more classic books that no one knows today!!!
oh and thank you for an awesome experience
1. Why don't you tell the reader to "Draw clockwise circles with your mouse"? Nobody is "rotating" their mouse. The term is confusing.
2. Why don't you alert readers to the fact that they can press the left mouse button?
3. No matter what circle I "draw" with the mouse, it will not progress (or regress). It simply does not work.