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Minty-Linux Mar 23, 2013 @ 5:17pm
Gamepad support in linux version?
I am trying to configure my gamepad for this game, but i am having no luck. from lsusb the gamepad info is DragonRise Inc. Generic USB Joystick. I am running 64bit LInux Mint.
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seagaia  [developer] Mar 23, 2013 @ 5:21pm 
There can't be support because of how flash works, but I included some scripts to do so. if you're using them where exactly does the problem lie? It should detect anything plugged into USB - you want to start the configuration script when the USB is plugged in.
Minty-Linux Mar 23, 2013 @ 5:35pm 
oh ok, i didn't even seen your controller folder in the Anodyne folder. I will give this a shot. Thanks!
Devi710 Mar 24, 2013 @ 5:04pm 
If you can't get the joy2key included in the game folder to work, try Qjoypad. It worked for me.
stuff Mar 26, 2013 @ 9:45pm 
Running ./build_j2k.sh in the "linux_controller" folder results in the following error (German):

./build_j2k.sh: Zeile 2: ./configure: Datei oder Verzeichnis nicht gefunden
make: *** Keine Regel vorhanden, um das Target »configure.ac«,
benötigt von »Makefile.in«, zu erstellen. Schluss.
mv: der Aufruf von stat für »joy2key“ ist nicht möglich: Datei oder Verzeichnis nicht gefunden

Translation (aproximate):
./configure: File or Folder not found
make: *** No rule for creating target "configure.ac", used by "Makefile.in". End.
mv: Call of stat for "joy2key" not possible: File or Folder not found

Any ideas how to fix it? The main problem seems to be that the script can't find the file "configure" in the folder "joy2key-1.6.3"
flibitijibibo Mar 27, 2013 @ 2:35pm 
Replace the linux_controller/ folder with this:

http://www.flibitijibibo.com/files/flibitAnodyneController.tar.bz2

This is a prebuilt version of the controller support.
Devi710 Mar 27, 2013 @ 9:24pm 
I got the same ./configure error.
stuff Mar 30, 2013 @ 11:29am 
I should start Anodyne first and then joy2key, right? But when I start Anodyne first, it runs in Fullscreen and I can't start joy2key. When I use Alt+Tab, I can start joy2key via console, but I can't give it an input-window.
Minty-Linux Mar 30, 2013 @ 11:51am 
i would always start joy2key first...pretty much the same as when you must plug in a controller before you launch a game. "not after the game is launched" It allows the game to detect it during startup
Last edited by Minty-Linux; Mar 30, 2013 @ 11:56am
stuff Mar 30, 2013 @ 11:56am 
When I start joy2key first, it says: "Must specify a target!" and exits
Minty-Linux Mar 30, 2013 @ 11:57am 
is it not recognizing your gamepad? sounds like what it's trying to say
stuff Mar 30, 2013 @ 11:58am 
No, gamepad works when I configure it. I think "target" means the target window/application not the joypad, right?
Minty-Linux Mar 30, 2013 @ 12:00pm 
let me see what i can do with it.
stuff Mar 30, 2013 @ 1:29pm 
Ok, I got a little bit further. First of all, I must say, I use Ubuntu with Unity and flibitijibibo's link from above (thanks dude!).
0. configure your joypad
1. open Terminal, go to the linux_controller folder
2. run Anodyne
3. press Windows+w
4. select Terminal window
5. run ./configureJoystick.sh --run
6. click on Anodyne window (to select it for joy2key)
7. click on Anodyne window (to get focus again and play)

Now it kinda works for me, but:
1. buttons work without problems
2. the digital pad only works for up and down, not for left and right
3. analog stick works for all directions, but I don't like it, feels a bit awkward

=> screw this all, I'll just play with the keyboard :(
stuff Mar 30, 2013 @ 1:51pm 
Ok, I didn't give up and finally got my D-pad to work!
I had to edit the anodyne.j2kconfig in the linux_controller folder (by flibitijibibo) and adjust the following line:
-axis Left Right Up Down a a a a a a a a a a
Seems the configuration of joy2key did not enter the right values, so I had to do it myself. now it finally works! :)
Bruce Dickinson May 27, 2013 @ 5:38am 
OK, so it works (thx, flibitijibibo). Now how to make joy2key automatically run and select target window after runung Anodyne from Steam Client?
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