Anodyne > IMPORTANT STUFF > 主題細節
seagaia  [開發人員] 2013 年 10 月 20 日 @ 上午 12 時 06 分
Follow Sean on Twitter for our new game!
You should follow me on Twitter here! I post updates on our new game, Even the Ocean. (Which is this two-game-in one, fantasy platformer adventure, and episodic narrative adventure game thing!). Jon and I are making it again (we did Anodyne together). There's Facebook for Even the Ocean if you prefer that.

As far as other social media goes, if you use Instagram, I am on that too[instagram.com] .

And there's my Soundcloud[soundcloud.com] - if you liked the music from anodyne then I post a lot of new music on there every now and then. (There's a Facebook page for my music if you prefer that.)
最後修改者:seagaia; 2013 年 10 月 20 日 @ 上午 12 時 08 分
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Beeps! [BPS!] 2013 年 10 月 21 日 @ 下午 11 時 25 分 
Awesome man, love the game and the music especially so, thanks guy for making this (and having it in thhe Humble Bundle)! Props, cheers, and keep up the good work! :D
Nonstopoulos Action 06 月 20 日 @ 下午 5 時 16 分 
Awesome! Looking forward to it!
Fermi 06 月 21 日 @ 下午 1 時 06 分 
You and Jon definitely have talent! Anodyne was great fun to play, but the story was severely lacking. I understand that you may have been making some sort of commentary, but I found that the disjointed dialog ruined the immersiveness. It is evident that a lot of care and creativity went into creating the various locales and puzzles, but I feel like you should add a 3rd person to your team that can create a compelling narrative to bring it all together on your next project.


Good luck!
seagaia  [開發人員] 06 月 26 日 @ 上午 11 時 05 分 
Thanks! We're actually working a lot more on narrative with the next game Even the Ocean! I think it's more a matter of thinking about the narrative very early on( which we are doing with ETO), vs. tacking it on later (which was teh case with Anodyne.) We shall see!
_Zai4ok_ 07 月 2 日 @ 下午 2 時 53 分 
Good!
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