WE DON'T OWN OUR GAMES (banned) Aug 27, 2013 @ 12:53am
Add a walk button please
Yeaaaah I get it, it doesn't matter.

Well I want one.

Since walking is in game, a shift click for slow, or a shift click for fast would be nice. If only for immersion.

Or just having two different movement speeds since running inside your own room looks ♥♥♥♥♥♥♥♥ when its from your phone to your desk.
Showing 1-15 of 23 comments
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TheSpaniard Aug 27, 2013 @ 6:10am 
+1, I agree. Running in most cases makes little sense and looks a bit daft. All and all though, Shadowrun Returns is a great game!
Necanthrope Aug 27, 2013 @ 6:55am 
I'm fine with a walk button as long as they also allow you to toggle on that extra fast run that occurs when you click a long way from your PC. Quite frankly I'd have it on all the time. For me the fun is the next piece of dialogue or the next encounter. I can live with my PC pretending to be Usain Bolt :o)
8bit Craz8D Aug 27, 2013 @ 7:00am 
+Another....make the action abit like "Fallout: Tactics Brotherhood of Steel". Walk is set to default, and with a double click, watch the magic happen! Second that, great game!
OrpheusReclining Aug 27, 2013 @ 8:26am 
+1 Would love a walk button.
WE DON'T OWN OUR GAMES (banned) Aug 27, 2013 @ 1:04pm 
yeaaaaah
melfice181 Aug 27, 2013 @ 3:17pm 
I would also like to walk without having to click 30 times near my toon.
Syntax Error Sep 3, 2013 @ 3:12am 
Ok so I learned how to make the player walk, (among other speeds), in the editor. I had been considering doing such a thing for a mod, so I figured it out. It can be done! Here's a video of me in game, messing with the speeds, (if I linked this right).

http://steamcommunity.com/sharedfiles/filedetails/?id=175379774

Let me know if you want to more specific info on how it works.
jbogrand Sep 3, 2013 @ 7:01am 
-1 walk. Hey I prefer other features Writers are able to make the character walk and if you click in short range they appear to walk versus long range when they run.
fredingue Sep 3, 2013 @ 7:45am 
+1 for walk / run

+10 to be able to sit and to make Npc sit...or lie down in beds
Syntax Error Sep 3, 2013 @ 11:13am 
I like the idea of player adjustable speed. Walk or sprint whenever you feel. Or in certain areas, walking might be good for cinematic or gameplay reasons.
Hmm, I wonder if you could place an actor over a bed, then give them a death animation, to get the effective look of sleeping in a bed. Odd way of considering it. :)
WE DON'T OWN OUR GAMES (banned) Sep 3, 2013 @ 5:25pm 
Originally posted by ;864977564619445090:
-1 walk. Hey I prefer other features Writers are able to make the character walk and if you click in short range they appear to walk versus long range when they run.

Hahahahahahahahahahahaahahahahaahahhaaaaaaaaaaaaaaaaaaaaaaaa
WE DON'T OWN OUR GAMES (banned) Sep 3, 2013 @ 5:26pm 
Originally posted by fredingue:
+1 for walk / run

+10 to be able to sit and to make Npc sit...or lie down in beds
I could go for more immersive emotes as well.
elBastardo Nov 3, 2013 @ 3:50am 
Completely noob question, but do you know if there's a way to map that functionality to a keyboard shortcut? So if you press B that triggers a command to switch actor speed to "run" and if you hit it again it sets it to "walk".

I've been searching for a while but I can't find much information on this, so I'm guessing the answer is "no". But it never hurts to ask :)

Originally posted by Syntax Error:
Ok so I learned how to make the player walk, (among other speeds), in the editor. I had been considering doing such a thing for a mod, so I figured it out. It can be done! Here's a video of me in game, messing with the speeds, (if I linked this right).

http://steamcommunity.com/sharedfiles/filedetails/?id=175379774

Let me know if you want to more specific info on how it works.
WE DON'T OWN OUR GAMES (banned) Nov 3, 2013 @ 5:56am 
have they added walk button yet?
Syntax Error Nov 4, 2013 @ 12:35am 
Originally posted by el♥♥♥♥♥♥♥o:
Completely noob question, but do you know if there's a way to map that functionality to a keyboard shortcut? So if you press B that triggers a command to switch actor speed to "run" and if you hit it again it sets it to "walk".

I've been searching for a while but I can't find much information on this, so I'm guessing the answer is "no". But it never hurts to ask :)

As far as I know, there's no way to key bind it. I can't think of a way to do it. I think it's always set to that quasi run/sprint mode.
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