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Rapporter et problem med oversettelse
It was just ok in my book. Your comments about speed or w/e are complete ♥♥♥♥♥♥♥♥ though.
Edit: honestly, I'm not really that into the combat, but that isn't because of it being turn based, it's because it doesn't feel quite as tactical as I would like it to be. Of course, I have only played on normal so far. Might get a different opinion once I try it with a higher difficulty setting. But I really do wish that all units (enemies included) had "overwatch" by deafult.
I'm sorry to hear you have such animosity for turn based, tactical games. That said, chess has endured the centuries, and so has mock combat. Each has a place and draws certain people toward it.
I wish they made it so when you create youe character, you have his/her name, their portrait and then all of the basic information of the character like their skills, money, gear etc. And from there you can select a campaign to run with them, once you complete more campaigns with that character the cash you work hard for on your runs accumulate and you can really get a feel of the roleplay shaping your character.
But because it doesn't work like that, I didn't end up enjoying it as much as I could have if i'm honest. It's still a good fun game, it just could of been done a little bit better. I like character progression, and Shadowrun Returns could of had that and it would of been a masterpiece to me.