Shadowrun Returns > 일반 토론 > 제목 정보
SoundForSound 2013년 5월 1일 오후 6시 27분
Controller Support?
Does this support the 360 controller?
164개 중 1-15 표시중
< >
SoundForSound 2013년 5월 1일 오후 8시 58분 
Thanks for the link. That's very unfortunate. Was hoping to play this game and figured they'd have controller support for sure given the climate of today. Maybe the devs will address / add this in a patch...
csta 2013년 5월 1일 오후 10시 01분 
:( seriously we need controller support!
B'oh | ShadowFighter88 2013년 5월 2일 오전 1시 45분 
Why? It's turn-based, point and click. What point would there be to using a 360 controller? All you'd ever use is A, B and one of the thumbsticks.

Or do you have your computers hooked up to a TV and want to play it from a couch? In that case, just get a lap-table or something and a wireless mouse (or at least one with a very long cord).
B'oh | ShadowFighter88님이 마지막으로 수정; 2013년 5월 2일 오전 1시 45분
Raging Rapscallion 2013년 5월 2일 오전 2시 00분 
there are a few apps for pc that make controllers usable with games that dont support them natively. you basically just map keyboard keys to the controller and use one of the sticks as your mouse. i forgot what its called but google should help :)
B'oh | ShadowFighter88 2013년 5월 2일 오전 2시 03분 
Raging Rapscallion님이 먼저 게시:
there are a few apps for pc that make controllers usable with games that dont support them natively. you basically just map keyboard keys to the controller and use one of the sticks as your mouse. i forgot what its called but google should help :)
But I don't think Shadowrun'll even use any keys beyond Escape to get at the menu. From what I've seen it's literally the same control scheme as the iPad version just with the mouse and left-click in-place of your finger.
kalcijs 2013년 5월 2일 오전 4시 54분 
=B'oh= ShadowFighter88님이 먼저 게시:
Why? It's turn-based, point and click. What point would there be to using a 360 controller? All you'd ever use is A, B and one of the thumbsticks.

Or do you have your computers hooked up to a TV and want to play it from a couch? In that case, just get a lap-table or something and a wireless mouse (or at least one with a very long cord).

XCOM: Enemy Unknow is turn-based strategy on both consoles ;) Just saying!
Skinker 2013년 5월 2일 오전 5시 28분 
My computer is hooked into my home theatre at all times. I use a wireless keyboard and mouse to game. Controllers are nice for some games though.
SEPTIMUS 2013년 5월 2일 오전 6시 27분 
^ Same. I have a laptop tray/pad I got from Ikea, fits my wireless fullsize kb just fine, and the underside has a cushion that forms to your lap, and I use a laptop/tv tray that overlaps my right armrest slightly that I use for my wireless mouse. I do use a 360 controller for "some" singleplayer or non-competitive games.

@Kalcijs, yeah but have you noticed how much easier it is to place units and issue commands with m/kb compared to using the gamepad, they did a good job w/ the bindings for the gamepad but issuing orders and moving units is much more precise and responsive with m/kb.

Xpadder would probably work just fine w/ this game though, if you really really cant possibly play without a controller.
SEPTIMUS님이 마지막으로 수정; 2013년 5월 2일 오전 6시 28분
kalcijs 2013년 5월 2일 오전 10시 13분 
RECLUSIVE7님이 먼저 게시:
mes.

@Kalcijs, yeah but have you noticed how much easier it is to place units and issue commands with m/kb compared to using the gamepad, they did a good job w/ the bindings for the gamepad but issuing orders and moving units is much more precise and responsive with m/kb.

I still would prefer controller support for turn-based strategy games because unlike RTS you can take your time and think out your next moves! Also there are some people (like me) who simply can't play strategy games with m/k because of carpal tunnel syndrome!
SoundForSound 2013년 5월 2일 오후 1시 24분 
Yes to all the reasons above. I prefer gaming with a controller, spend 99% of my time on a k/m at work - so like to take a break from that (RSI), and have my machine hooked up to the media room zone. This game looks great, just wish it had native keyboard support. Since the devs have been listening to fans so far, I'll hold out hope that they'll add this. I think basic support would be trivial and help set them up for an eventual ouya / shield / ... release.
soulcage82 2013년 5월 2일 오후 10시 38분 
This game HAS to get controller support! If the developers intended to make an oldschool Shadowrun game, then what would it be without the feeling of a gamepad?
SNES Shadowrun was one of the greatest games back then. Good old memories *sigh* :D
soulcage82님이 마지막으로 수정; 2013년 5월 3일 오전 12시 46분
Grampire 2013년 5월 4일 오전 7시 40분 
I'd rather them focus on making the content great than worry about tangents like controller support.

Max_Headache 2013년 5월 5일 오후 7시 53분 
Just get XPadder, then map the mouse to a stick, and the mouse buttons to X and A. There you go. Just like playing Shadowrun on the SNES.

Alternatively (if the game uses nothing but the mouse) you could get one of those handheld trackball mice. I haven't tried one out, but I was considering getting one for ScummVM.
Max_Headache님이 마지막으로 수정; 2013년 5월 5일 오후 8시 00분
0110101001100001011000110110101 2013년 5월 6일 오전 3시 37분 
What do you need a controller for?
164개 중 1-15 표시중
< >
페이지당: 15 30 50
게시된 날짜: 2013년 5월 1일 오후 6시 27분
게시글: 164