Shadowrun Returns > 一般的な話題 > トピックの詳細
SoundForSound 2013年5月1日 18時27分
Controller Support?
Does this support the 360 controller?
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SoundForSound 2013年5月1日 20時58分 
Thanks for the link. That's very unfortunate. Was hoping to play this game and figured they'd have controller support for sure given the climate of today. Maybe the devs will address / add this in a patch...
csta 2013年5月1日 22時01分 
:( seriously we need controller support!
B'oh | ShadowFighter88 2013年5月2日 1時45分 
Why? It's turn-based, point and click. What point would there be to using a 360 controller? All you'd ever use is A, B and one of the thumbsticks.

Or do you have your computers hooked up to a TV and want to play it from a couch? In that case, just get a lap-table or something and a wireless mouse (or at least one with a very long cord).
最近の変更はB'oh | ShadowFighter88が行いました; 2013年5月2日 1時45分
Raging Rapscallion 2013年5月2日 2時00分 
there are a few apps for pc that make controllers usable with games that dont support them natively. you basically just map keyboard keys to the controller and use one of the sticks as your mouse. i forgot what its called but google should help :)
B'oh | ShadowFighter88 2013年5月2日 2時03分 
Raging Rapscallion の投稿を引用:
there are a few apps for pc that make controllers usable with games that dont support them natively. you basically just map keyboard keys to the controller and use one of the sticks as your mouse. i forgot what its called but google should help :)
But I don't think Shadowrun'll even use any keys beyond Escape to get at the menu. From what I've seen it's literally the same control scheme as the iPad version just with the mouse and left-click in-place of your finger.
kalcijs 2013年5月2日 4時54分 
=B'oh= ShadowFighter88 の投稿を引用:
Why? It's turn-based, point and click. What point would there be to using a 360 controller? All you'd ever use is A, B and one of the thumbsticks.

Or do you have your computers hooked up to a TV and want to play it from a couch? In that case, just get a lap-table or something and a wireless mouse (or at least one with a very long cord).

XCOM: Enemy Unknow is turn-based strategy on both consoles ;) Just saying!
Skinker 2013年5月2日 5時28分 
My computer is hooked into my home theatre at all times. I use a wireless keyboard and mouse to game. Controllers are nice for some games though.
SEPTIMUS 2013年5月2日 6時27分 
^ Same. I have a laptop tray/pad I got from Ikea, fits my wireless fullsize kb just fine, and the underside has a cushion that forms to your lap, and I use a laptop/tv tray that overlaps my right armrest slightly that I use for my wireless mouse. I do use a 360 controller for "some" singleplayer or non-competitive games.

@Kalcijs, yeah but have you noticed how much easier it is to place units and issue commands with m/kb compared to using the gamepad, they did a good job w/ the bindings for the gamepad but issuing orders and moving units is much more precise and responsive with m/kb.

Xpadder would probably work just fine w/ this game though, if you really really cant possibly play without a controller.
最近の変更はSEPTIMUSが行いました; 2013年5月2日 6時28分
kalcijs 2013年5月2日 10時13分 
RECLUSIVE7 の投稿を引用:
mes.

@Kalcijs, yeah but have you noticed how much easier it is to place units and issue commands with m/kb compared to using the gamepad, they did a good job w/ the bindings for the gamepad but issuing orders and moving units is much more precise and responsive with m/kb.

I still would prefer controller support for turn-based strategy games because unlike RTS you can take your time and think out your next moves! Also there are some people (like me) who simply can't play strategy games with m/k because of carpal tunnel syndrome!
SoundForSound 2013年5月2日 13時24分 
Yes to all the reasons above. I prefer gaming with a controller, spend 99% of my time on a k/m at work - so like to take a break from that (RSI), and have my machine hooked up to the media room zone. This game looks great, just wish it had native keyboard support. Since the devs have been listening to fans so far, I'll hold out hope that they'll add this. I think basic support would be trivial and help set them up for an eventual ouya / shield / ... release.
soulcage82 2013年5月2日 22時38分 
This game HAS to get controller support! If the developers intended to make an oldschool Shadowrun game, then what would it be without the feeling of a gamepad?
SNES Shadowrun was one of the greatest games back then. Good old memories *sigh* :D
最近の変更はsoulcage82が行いました; 2013年5月3日 0時46分
Grampire 2013年5月4日 7時40分 
I'd rather them focus on making the content great than worry about tangents like controller support.

Max_Headache 2013年5月5日 19時53分 
Just get XPadder, then map the mouse to a stick, and the mouse buttons to X and A. There you go. Just like playing Shadowrun on the SNES.

Alternatively (if the game uses nothing but the mouse) you could get one of those handheld trackball mice. I haven't tried one out, but I was considering getting one for ScummVM.
最近の変更はMax_Headacheが行いました; 2013年5月5日 20時00分
0110101001100001011000110110101 2013年5月6日 3時37分 
What do you need a controller for?
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投稿日: 2013年5月1日 18時27分
投稿数: 164