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报告翻译问题
I stopped too monthes ago to play the game because of the lying ♥♥♥♥♥♥ autosave feature...
Autosave every 15 minutes: what a pile of craphorses...
Sometimes there is so much too read and the fight are so long you have more than 1 hour before any autosave.
JPR out.
Really, though, the game has many more things to break itself than a save mechanic you don't like. In the world of Shadowrun, your planning and actions that prepare you for a run (commonly referred to as legwork) are just as big a part of the game as the shadowrun itself. If you're having difficulties in a section, consider using the copy and rewind feature to make an alternate save at a past point to try a different approach. Though I can't stand the linear feel of the story, the ability to rewind to previous checkpoints is a rather brilliant feature, to me.
Honestly, be happy that it doesn't follow true Shadowrun fashion and leave you dead and forgotten. It could be worse, and it's not really broken. It works, it preserves data, and it saves any time you change scenes. You're upset because you sunk a lot of time into it, tried really hard, and failed, and now there's consequences. Welcome to life (and Shadowrun). :)
The only "downside" on that is that i have to be shure i can play for say 15-20 mins without the need to save and switch my PC off, but that is a minor thing.
Maybe if you always go in guns blazing with no regard towards self protection, and thus you die a LOT, it can get tedious to do the same section over and over again.
I once had a crash and lost 30 mins of gameplay, yes that made ma angry but well, this can happen in like 90% of the games i play.
Since i went in tactical and took my time, i never died - i had to restart a set only twice because i screw'd up in a way that i did a miss click accidentaly in one case, and didnt understood what the game ment in a conversation and failed there. But else, there are games with worse save systems than this and nobody complains there.
Unless you play on maximum difficulty your rant looses its weight instantly.
1) Think before act
2) Think again
3) Think before you level up
4) Plan your character
5) Choose team mates that suplement your char's abilitys
6) Always have someone with healing magic with you
7) did i say think before act?
8) Also dont go in guns blazing unless you know what you are doing.
9) Anticipate enemy movements, if you have a firewall ability, use it to block off paths or force the enemy to run trough it and take damage
10) if there are heavy hitters, use the kneecap shot to CC them.
11) Enjoy the game
But seriously, if your tactics fail and you die, who is the one at fault? No use getting angry at the game for being a challenge. The whole game takes 14 hours to play through and has 30-odd chapters - you really shouldn't be spending 'so long' on a single section, and an hour between saves is ridiculous unless you read v e r y s l o w l y.
But my understanding is that they're exploring ways to make save better.
If you think THAT is impressive, wait till you see my ♥♥♥♥!
Mickey Avalon wrote a song about how glorious it is compared to OP's ♥♥♥♥. Yes, I invented a time machine. No big deal.
This autosave, is the worse thing in this game, and I only see here pile of fanboys trolling people for asking about it...
This game is dead for me.
JPR out!
Does that make this a bad game? No.
The saving mechanic is very bad and would render a LOT of other RPGs unplayable... but that being said, it's actually not a huge deal in Shadowrun Returns. It sorta doesn't effect much. The only time I found it anoying during the campain was when I miss clicked a conversation option and had to reload and quickly click through 5 or 6 previous conversations... which took like 2min ^^
Edit:
P.S. Pro tip of the day: Save a few skill points for when you REALLY need to level a skill up. Basically if you are not sure if you should put points into skill A or B... don't put in either and wait until one or the other is needed.
Otherwise I might get it in a 90% off sale.
Why are u defending autosaves? Autosaves made sense on NES, about 30 years ago, cos there was enough system memory. Have you considered the fact that you may lose time if game crashes and you have to start all over again? I.E: Linux is currentrly unplayable cos there is no way of saving the game and SRR is bugged.
It's nice to see an old runner scooling the young'ins.
I found the save mechanic and the rewind allowed for changes in strategy. For instance; I was able to BS my way into the Brotherhood secure area and get my team into the inner circle area without a single shot fired.**On my second try.** Shadworun is a game (any version you play) where being smart will get you further than blazing guns.