Harebrained Schemes  [developer] Apr 14 @ 11:13am
RELEASE NOTES 1.2.6
Release 1.2.6 contains a variety of Dragonfall and Dead Man's Switch campaign fixes and general system improvements. If you are encountering any campaign issues in Dragonfall, please update to build 1.2.6 immediately. (To update, restart Steam and then allow Shadowrun Returns to fully verify and download the new build.)

If you are experiencing a campaign-related issue, you may also need to restart your current scene (select "Restart Level" from the PDA) or rewind (select "Rewind" from the PDA save screen, then select a previous level) to before you encountered the issue in order to resolve the issue.

TROUBLESHOOTING & REPORTING BUGS:
If you are experiencing technical issues with Shadowrun Returns or Shadowrun: Dragonfall, please see this post: http://steamcommunity.com/app/234650/discussions/0/558749191390963834/

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New Features, Improvements]
  • [Combat] AoE spells and abilities do not list number of people affected if the size of the aoe is a single tile.
  • [Content Pack] Added missing title to Berlin Area Environments and Tilesets content pack.
  • [Core] Adding text to explain why the main character might not be able to equip a picked up item.
  • [New Game Menu] Add a field for supported languages for content packs.
  • [Save] Added a popup if steam is unable to save a game.
  • [Trigger] Set Actor Display Name, changes target actors name to (string).
  • [Trigger] String function: Get Actor Name, reads target actors name as a string.

Bug Fixes
  • [Character Creation] Fixing issue where elves could lose karma on character creation by cancelling in etiquette screen.
  • [Combat] Fix issue causing bugspirits to be untargetable after loading a save.
  • [Combat] Fixed issue that caused Drones to not heal with Runners between missions.
  • [Combat] Fixed issue that was causing Ley Lines to work incorrectly.
  • [Equip Screen] Fixing issue where stash items might occasionally fail a prerequisite check incorrectly.
  • [Items] Fixing issue where repair kits were usable on non-drones and would not heal drones
  • [Items] Fixed issue that was causing Magic Resistance spells to work incorrectly.
  • [Items] Fixed issue that caused Program Erosion 3 to deal incorrect damage.
  • [Items] Fixed issue that prevented item use on character with full health.
  • [Items] Medpacks and Repair Kits can no longer be used on a targets with full health
  • [VFX] Fixed issue causing snow to be drawn on top of fog.

Bug Fixes: Dragonfall Campaign
  • Act 3 conversation with Aljernon changed to correctly reflect game state.
  • Added waypoints to side entrance in the Bloodlines mission.
  • Adjustments to balance some underused Etiquette skills.
  • Changed mission item name to reflect possible outcomes in Loose Ends mission.
  • Cleared up objective communication in Apex Rising mission.
  • Fixed issues where the player could advance the Bloodlines mission in a bad state.
  • Fixed issue causing optional quest to be started incorrectly in the False Flag mission.
  • Fixed an edge-case issue that could cause a conversation to start at an incorrect time in the Drug Pit mission.
  • Fixed issue that caused incorrect dialogue to trigger for a solo player in MKVI mission.
  • Fixed issue that caused incorrect dialogue to trigger for a solo player in Apex Rising mission.
  • Fixed party communication about the Loose Ends mission.
  • Fixed issue that could trigger an incorrect optional objective failure in MKVI mission.
  • Fixed issue where incorrect music would play in Loose Ends mission.
  • Fixed issue that caused incorrect music to play in Earwig mission.
  • Fixed Black IC turn order issues in Bloodlines mission.
  • Fixed issue in Act 3 conversation with Dietrich that referred to the player as the incorrect gender.
  • Fixed issue that caused conversation option check to fail incorrectly in Earwig mission.
  • Fixed issue that caused conversations with Kami be triggered incorrectly.
  • Improved objective messaging to Player for Alice introduction.
  • Improved objective communication in MKVI mission.
  • Improved cost communication for cup of Coffee.
  • Improved side quest completion communication for Bloodlines mission.
  • Moved triggered Autosave point in Hard Times mission to prevent possible bad loading state.

Bug Fixes: Dead Man's Switch Campaign
  • Fixed issue that caused IC to spawn at an incorrect time in Telestrian Industries run.
  • Fixed issue that caused gameplay to slow down in Barrens.
Last edited by Harebrained Schemes; Apr 14 @ 11:30am
Showing 1-15 of 25 comments
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plusminuseins Apr 14 @ 11:35am 
Just out of curiosity... how come the Update has 400+ MB?
Hellbishop Apr 14 @ 11:46am 
Thanks for the patch!
Seigar Apr 14 @ 12:52pm 
Jeez guys! Did you add another expansion with that patch :D Heavy patch :P
Causticicus Apr 14 @ 12:55pm 
[Items] Fixing issue where repair kits were usable on non-drones and would not heal drones
Finally! This has been a real buggering PITA for Rigger characters, especially with early-game drones. Nice to see that it's finally been fixed, even if the patch is almost half a gigabyte XD
Last edited by Causticicus; Apr 14 @ 12:56pm
Mystic Fox Apr 14 @ 1:08pm 
Originally posted by plusminuseins:
Just out of curiosity... how come the Update has 400+ MB?

yeah, why is that. uh- by the way im not complaining -err gerbdsthanksfortheupdate!! !
Last edited by Mystic Fox; Apr 14 @ 1:27pm
pfhned Apr 14 @ 1:34pm 
Sweet. Now waiting for GOG version to update too.
Last edited by pfhned; Apr 14 @ 2:11pm
Harebrained Schemes  [developer] Apr 14 @ 2:19pm 
To answer any concerns about the patch size, when an update occurs Steam will go through all the game files and verify if there has been any change, and when it finds one will download that changed file to replace what is currently on your computer. This allows patches to download the least amount of data. The downside to this method is that if you bundle assets together then it can seemingly "bloat" your patches. This artificial "bloat" can occurs if we make a change to one of our working assets, Steam would then see the entire bundle as different and download it again.
Seigar Apr 14 @ 4:02pm 
Ow....I was hoping for another great expansion like Dragonfall :P
Astral Projection Apr 14 @ 4:21pm 
Nice. Was wondering what this patch is about.

Anyway, really liking Dragonfall. It is a whole new game not just an expansion. Definitely glad I got in on the Kickstarter. :D
Danceofmasks Apr 14 @ 4:49pm 
Thanks for the patch!
I put this game down awhile back, will play it again soon.
Dorok Apr 14 @ 4:51pm 
It's good that the game is cleaned and more polished, Dragonfall is worthing it thanks to its very high quality.
pfhned Apr 18 @ 3:45am 
1)Chloroform still not working on the female ork cook in the brotherhood kitchen.
2)AP-damage still bugged sometimes, especially in the brotherhood levels.
3)I dunno is it bug or not, but it seems wrong, that some Nephilim Network Mercenaries cost much lower than others. Just before "The Hunt Begins" mission in DMS, you can see that NN members: James, Tsilon Sieraht, Kendon, Justin Case, El Duce, Winterhawk, Alexander Falk, Aruba, Art cost 1000 nyen, while others 3000 nyen.
Last edited by pfhned; Apr 18 @ 6:52am
Skysect Apr 20 @ 2:42pm 
Here is my latest report about remaining issues , https://googledrive.com/host/0B1Tt6khwbLM0Q0dkWURBQkVmZkE/without cyberware.zip . sorted for all races and genders . without cyberware parts . Please also test them with cyberware parts . Thanks .

Hope they will fix in 1.2.7 :)
Last edited by Skysect; Apr 27 @ 11:46pm
sooron Apr 27 @ 4:32am 
Bugs fixs are coming so slowly ... when will double tap bug will be finally fixed ?
Skysect Apr 27 @ 11:46pm 
Link fixed
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Date Posted: Apr 14 @ 11:13am
Posts: 25