Shadowrun Returns

Shadowrun Returns

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Dead Aim Jul 15, 2014 @ 11:23am
Is the hit percentage broken in this game?
First of all i just wanna say that i love this game and i think that my still increasing playtime is proof enough of my claim .

But there is an annoying problem in this game where the hit percentage becomes meaningles and the characters miss for no reason at all .At first i kept telling myself that i'm just imagining it but the last time i encountered this problem my enemy had an 82% hit chance and Dietrich have missed the traget 3 times in a row .So if we are talking in statistics then at least one hit of the three should connect to prove that the hit percentage is true .

I'm reallly surprised that no one have addressed this problem ,not even the critcs so now i'm wondering if this problem can be avoided by changing the game settings .. or something else ?!

Please let me know if you encoutered it and know a fix !
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Showing 1-15 of 29 comments
Decay Tempest Jul 15, 2014 @ 11:55am 
Welcome to RNG Hell.. though to make a real assessmet of it, you'd have to do it like a thousand time at least, and average the hit ratio.. to make it real statistic.. did you caculate all the times you did hit in a row?
Dead Aim Jul 15, 2014 @ 1:06pm 
Well , i don't know what method the devs are actually using in this game but i don't think that they'll go with the average hit ratio because if they did then the hit ratio will have to be a set of variables that are based on every percentage ... which in the end will have the same effect .

To be honest most of the times i miss when i do hits in a row even when the percentage is as high as 95% which is weird to me .
Sentient_Toaster Jul 15, 2014 @ 1:28pm 
That's not how probabilities work.

So if we are talking in statistics then at least one hit of the three should connect to prove that the hit percentage is true .

No.

In fact, you shoot so often in the game it'd be astonishing if you always hit one out of three times with those odds; the only way would be if the game were cheating in your favor.
BranOkDrung Jul 15, 2014 @ 4:47pm 
I think some of the calculation that influences the hit probabilty isnt shown. When playing shaman i noticed that the hit tooltip sometimes didnt update properly after casting barriers. I think the same happens when people run in front of ur targets in the same turn. Just think about range and cover urself and ur fine.
Nickcronomicon Jul 16, 2014 @ 3:51am 
It's just bad luck on your part I'm afraid. 82% chance to hit does not mean you should be able to hit 2 out of three times, nor does it mean your always hit 82 out of a 100 times. It just means that each time you attack you have an 82% chance of hitting, and this 'resets' every time you attack.
Barry McCockinner Jul 16, 2014 @ 5:34am 
I've missed on several occassions with 99% chance to hit. It's very annoying.
Dead Aim Jul 16, 2014 @ 8:22am 
Originally posted by Sentient_Toaster:
That's not how probabilities work.

So if we are talking in statistics then at least one hit of the three should connect to prove that the hit percentage is true .

No.

In fact, you shoot so often in the game it'd be astonishing if you always hit one out of three times with those odds; the only way would be if the game were cheating in your favor.

Yeah , but when you oftenly miss in the game then you would start to think that there is an issue with game .

Originally posted by Nickcronomicon:
It's just bad luck on your part I'm afraid. 82% chance to hit does not mean you should be able to hit 2 out of three times, nor does it mean your always hit 82 out of a 100 times. It just means that each time you attack you have an 82% chance of hitting, and this 'resets' every time you attack.

I totally understand what you are saying but i think i wasn't clear at first since i was focused on inquiring about this issue .
So i specifically mentioned Dietrich hoping that someone have the same issue with him as i do .

What makes think of this as an issue is in my reply to BranOkDrung below .

Originally posted by BranOkDrung:
I think some of the calculation that influences the hit probabilty isnt shown. When playing shaman i noticed that the hit tooltip sometimes didnt update properly after casting barriers. I think the same happens when people run in front of ur targets in the same turn. Just think about range and cover urself and ur fine.

Yes, this is what did came to my realization .
Because with a high percentage ,i rarely miss when using my main character and Eiger but with Glory and Dietrich it is a sure miss with every turn .
Also a weird thing happens with my main character since he is decker .I own with him in the real world but once i log into the matrix his perfomance drops noticeably that even if he is in cover and have a 95% hit i mostly get a miss with every turn .Eventhough my quickness/rangeCombat is exactly in the same level as ineligence/decking .
Fortuna Jul 22, 2014 @ 9:12pm 
Well, I frequently miss 3 high probability shots in a row. I have missed 3 shots in a row @ 90%. I have NEVER hit 3 shots in a row @ anything less than 40%. So I suspect there is something fishy going on.
BlackRoseAngel Jul 22, 2014 @ 10:06pm 
Aimed Shot, Mark Target and Aim(Spell) will all make your life so much easier.
Theory Jul 23, 2014 @ 6:38am 
Probably not broken, just the wonders of RNG at work. I will say however that I don't believe I've missed too many shots at 90%+. Maybe once or twice during all my playtime. My game seems to really despise 60% though, as I pretty much never hit anything with an accuracy between 50-70%. And as mentioned by the previous gentleman/lady, Mark target, Aimed shot and Aim are very handy.
Awong124 Jul 23, 2014 @ 9:37am 
I missed 2 shots in a row with 99% hit chance. That's a 1 in 10,000 occurrence. Not impossible, but certainly something that brings out my confirmation bias.
Last edited by Awong124; Jul 23, 2014 @ 9:38am
Bowerick Wowbagger Jul 23, 2014 @ 9:46am 
I have this feeling on multiple occasions. But i don´t know if its actually more than that.

Most prominent example for me: last fight 4x Normal attack with 92%. Missed every bullet...
Last edited by Bowerick Wowbagger; Jul 23, 2014 @ 9:47am
Necessarius Jul 23, 2014 @ 10:07am 
Originally posted by Dead Aim:
So if we are talking in statistics then at least one hit of the three should connect to prove that the hit percentage is true .
No.
This just shows that you haven't truly understood the meaning of percentages. 82% means simply: If you repeat this often enough, you will get a ration of 82*x hits vs. 18*x misses. Nothing more, nothing less.
Yes, not hitting 3 times in a row with a 82% hit chance is a little under 0.6%. That is very low, but it is not 0.
The importance here is lot's of repetitions.
When you Attack an enemy with a 82% hit chance 10000 times and you only hit with around 5000 or less attacks, yes, then something might be off with the calculation of the hit chance.
But unless you get a significant amound of repetitions, any observation is relatively meaningless and it just comes down to you having "bad luck".
GC13 Jul 23, 2014 @ 10:20am 
Originally posted by Necessarius:
When you Attack an enemy with a 82% hit chance 10000 times and you only hit with around 5000 or less attacks, yes, then something might be off with the calculation of the hit chance.
But unless you get a significant amound of repetitions, any observation is relatively meaningless and it just comes down to you having "bad luck".
I get what you're trying to say, but your numbers are off. Out of ten thousand tries with an eighty-two percent chance of success, even just seven thousand successes would be astoundingly unlikely. Heck, even if you did it just a hundred times, having seventy or fewer successes would only happen one time in every four hundred test runs.
joshua22 Jul 23, 2014 @ 3:12pm 
Originally posted by An Album Cover:
I have this feeling on multiple occasions. But i don´t know if its actually more than that.

Most prominent example for me: last fight 4x Normal attack with 92%. Missed every bullet...

Same feeling here. It "seems" to be dependent on the character that is shooting, or at least that is my gutfeeling. Happened to me more than once that more than 70% or higher (which is usually a guranteed hit) is a miss. Multiple misses with a hitchance that high is very unlikely in my book. If the shooter is a fighter type than that percentage number seems to function...70% or higher is a very very likely hit. If the shooter is a mage/caster whatever than that number seems wrong....70% seems way way to often result in a miss.

Oh well no biggy for me learned to live with it. Still I agree with the OP, the numbers seem off.
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Date Posted: Jul 15, 2014 @ 11:23am
Posts: 29