Hello Community!On October 16 we will be releasing the Alpha 0.6b patch.
This is primarily a bugfix and optimization patch, but will also contain some balance changes and new content. We'll be adding three new profiles on top of the existing three, which are essentially variations of them with some new stuff thrown in as well. These should help give you a first glimpse in to customization and variety, which we're looking forward to sharing more about in the coming months.New Content
- Three additional Profiles
- New Weapon: Hunting Bow
Weak but Swift
- New Weapon: Dane Axe
- New Helmet: Cloth Hood
- New Perk: Juggernaut
Enemy attacks won't knock you down whilst sprinting.
- New Perk: Sure Shot
Hitting enemies with arrows will charge consecutive draws faster. Stamina cost for charged arrows is lowered. You recieve no headshot bonus.
- Removed dodge stamina cost decrease from the Light Archetype
- Increased attack time of Sword Special Attack to 0.75 from 0.7
- Increased attack time of 1h Axe Special Attack to 0.9 from 0.85
- Increased attack time of 2h Axe Special Attack to 0.81 from 0.76
- Fixed an exploit in Docks where you could climb a tree
- Fixed several locations in Docks where characters could get stuck
- Fixed a render crash via texture optimization
- Fixed a bug where the winning team was granted higher score than intended
- Fixed a bug where inverted look was not working in first person
- Made several texture and level optimizations
- Fixed an issue with melee collision
- Fixed a crash which could occur by sending a blank chat message
- Changed default shield paints for both teams
If you experience any technical issues or discover bugs, please report them at http://helpdesk.fatshark.se/
Thanks for playing!