Posted: April 23
Of all the games I've played on Steam and the many before it, few have instilled the kind of anxiety and jumpiness (dare I say fear?) that Teleglitch has. I hark back to Half Life 1, or my childhood experience of Doom 1. That's the kind of tension that Teleglitch builds. Just when you let your guard down, a swarm of zombies pours out of a pipe. Doors will unexepectedly open and deadly enemies start gunning you down.
It is permadeath and unforgiving, which makes it all that more tense as you progress. Just when you think you've gotten the hang of it, it throws a boss at you. It has been years since I have actually dreaded boss encounters - not since I was a kid. Teleglitch got to me in that way once again.
The screenshots don't do justice to the game as the graphics look a lot better in motion; the game is atmospheric with effectively done lighting and its gritty consistent style has enough detail to spur the imagination. Once you are drawn in then this is edge of your seat stuff - you are missing out while you don't own it.