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It is a game with a 2 man dev crew that only recently got publisher support. Yeah, they had to avoid more expenses to finish it in a reasonable amount of time.
Also, I wouldn't call it retro, like I wouldn't call Hotline Miami retro. It's pixel art, fast, cheap and often neat for the price way to do visuals. They wouldn't throw in distortion effects, 3D and these audio effects if they were going for retro feel.