March of War > March of War Forum > Topic Details
MechanicalAngel Jul 2, 2013 @ 7:58am
Changelog
Below you'll find the changes incorporated in the latest version of March of War.

Thursday, November 6, 2014

Hotfix, Build #30488

  • Minefield now properly displays target reticles over the units it will damage.
  • Fixed an exploit with the double-shot ability.
    Note: You will not be able to re-target the second shot, if your target dies with the first.
  • Map names are now displayed in the top left corner of the screen, during battle.
  • Nuke trucks now hit air units.
  • Jump troops jump range reduced by 1 tile.
  • Slight tweaks to Blitz AI. It should be a little smarter now.
  • Players should no longer encounter an issue where they have no deploy locations at the start of the battle.
  • Better tooltip for units that have a piercing shot (AT Gun, Hunter)
  • When a unit gets suppressed, other units that move through the area will no longer also be suppressed.
  • Improved Union Minefield tooltip. Expect further improvements soon.
  • Supply drop heal ability should no longer lock prevent people from moving units.
  • Fixed an issue where players were sometimes unable to move units during co-op.
  • Fixed some issues with various unit abilities (Hover Tank, Mounties, Cossacks, Medic, and a few more)

For the full changelog, head over to the ISOTX website.
https://www.isotx.com/changelog-march-of-war/
Last edited by Damion Fury; Nov 6, 2014 @ 6:58pm
Showing 1-15 of 116 comments
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LoXos Jul 2, 2013 @ 8:04am 
going the right way
EiEiO Jul 2, 2013 @ 8:28am 
party!!! now wheres my munchies ....
Last edited by EiEiO; Jul 2, 2013 @ 8:28am
MechanicalAngel Jul 2, 2013 @ 8:32am 
hehe more munchies coming up in the next update!!!
Falaris Jul 2, 2013 @ 8:36am 
Sounds good, keep up the good work. :)
MeepdragonVII Jul 2, 2013 @ 9:00am 
Thank you for the hard work! Looking forward to the future development.
Best wishes to the developers!
Sir Dolan Jul 2, 2013 @ 11:45am 
Hope this patch really does fix the 3D hangs! If it does, ya'll got yourselves a keeper :D
Sir Dolan Jul 2, 2013 @ 12:01pm 
Just tested it. Easy AI still spammed about four tanks on me on round one. Hangs happen but less frequently now.
Sir Dolan Jul 2, 2013 @ 12:07pm 
Also Easy AI still spams powers every one or two rounds. Frustrating against the Republic when they spam strafing runs almost every round.
TheGOAT9 Jul 2, 2013 @ 1:24pm 
They didn't fix the crashing issue
WingZero Jul 2, 2013 @ 1:51pm 
I just played against easy AI in a siege and wtf, it seems like they got harder than before, the computer didn't even use all of their tanks when all i start off with to counter it is 3 grenadiers, multiple strafing runs (when a player wouldnt even have known where i was located) and a lot more infantry than before...
doesn't really feel all that fair to me
i'm enjoying the game, just cant believe what just happened to me after this patch.
MMO.TM Jul 2, 2013 @ 3:44pm 
So, you still have not fixed the hangup's and the fact most people cant get past the initial loading screen past 50%? You might want to talk to your dev team quick to see if they missed the Immediate prioirty note on their bug tracker.
HMRD Jehova's Wetnesses Jul 2, 2013 @ 5:02pm 
Should list most recent changes at the top and older ones at the bottom.
It's cleaner, simpler and later on you won't have to do a crapton of scrolling to see what's new. Can also see recent changes just by mousing over the thread on the discussions page.
Last edited by HMRD Jehova's Wetnesses; Jul 2, 2013 @ 5:03pm
Sobieski12 Jul 2, 2013 @ 6:31pm 
Anything regarding the pvp problems...
Sir Dolan Jul 2, 2013 @ 7:02pm 
Originally posted by WingZero:
I just played against easy AI in a siege and wtf, it seems like they got harder than before, the computer didn't even use all of their tanks when all i start off with to counter it is 3 grenadiers, multiple strafing runs (when a player wouldnt even have known where i was located) and a lot more infantry than before...
doesn't really feel all that fair to me
i'm enjoying the game, just cant believe what just happened to me after this patch.

Haha. Yeah. It actually does seem like it got harder than before- atleast in terms of more frequent strafing runs and large numbers of elite infantry and anti-infantry vehicles. For new players, you'll be stuck on beginner for a long time.
MechanicalAngel Jul 3, 2013 @ 4:00am 
Right so our dev team is now working of fixing the lag issues, the pvp, the loading (getting stuck at 50% etc). I think those a the most important things atm. I'll report your comments on the AI. Thanks guys!
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