Highly enjoyable. The amount of combat, platforming, and puzzles make the game very fun. The game itself is very reminscent of the original Castlevania games. Some puzzles seem forced/tediously long and some encounters are just unneeded (the Chupacabras that steal your items and you must go find them to progress).
Each mission has its own challenge, usually involving a test of endurance or other skill (complete puzzle in X moves), which gives each mission an added replay, with replays also required for obtaining life/mana gems and larger inventory quantities. Each mission is a separate level, so its easy to go back and forth, and completion is only required for story progression.
One serious problem with this game is the number of QTEs you are exposed to. Grapple attacks have a QTE element, which penalize you for failure. Boss fights are replete with QTEs. Also I was confused how the QTE worked at first, as the concentric circles was not clear at the start.
Regardless of the QTEs, I had a lot of fun playing this game.
- Great soundtrack.
- Fantastic levels
- Great story, a bit cliche, but still epic.
- Satisfying combat. Very DMC-esque.
- Some funpuzzles (one of the DLC ones is fill in the blank with a chessboard).
- Chupacabras encounters.
- Some really simple puzzles that appear just to slow your progress.
- Terrible amount of QTEs involved (QTE for opening gates? Really?)
- Short. I was able to complete the main story line (sans DLC) in about 18-19 hours. There is a lot of room for some replay, so this could double potentially.