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Jacklifear  [developer] Jun 12, 2014 @ 7:11am
UnEpic 1.48 - Patch Notes
While the previous patch may have had the most changes, this patch has been a long time coming as well. We look forward to not only your feedback, but what all of you can create with this patch.

Notable New Features
  • Decoration Editor: We understand that the community not only wants to build maps that can be enjoyable to play through mechanically, but also enjoyable to play through visually. The Decoration editor is now available to allow your artistic side to show within the walls of whatever map you create.
  • Steam Workshop integration: We know that architects have been working and wanting places to share their maps. Steam Workshop integration is now open for everyone to peruse or share their creations. It’s important to remind people that maps created but not officially included by UnEpic do not save progression. We’ll be keeping our eyes out for the next official maps.
  • Arcade mode: We now have a mode that loads a character, temporarily resets the character and gives them a level chosen by the architect. This is for maps with specific challenges or for balancing sides in PvP. As arcade maps are balanced and created for the specific purpose, no changes are made to the player file as they join or quit the map.

Additions and Adjustments
  • General
    • Steam Workshop has been implemented to create and download maps from the community
    • New Anti-cheat has been implemented in multiplayer

  • Multiplayer
    • A new official map “Scabb Dungeon” created by Corentin Brûlé is available for play
    • A key in UnEpic Map “Count of Monte Orc” has been changed
    • Official Map “The Key Master” has been updated
    • All players can now see and read the introduction in multiplayer maps again
    • Dialogs now trigger on team instead of on all players allowing them to work properly in competitive map modes.

  • Architecture
    • The decoration editor is created, you can access it by using E
    • You can now change your Architecture shortcuts in Hero’s Home
    • All mobs now have a statistic to allow additional HP gain per players in map. (Scaling for difficulty)

  • Bug Fixes
    • Dialogs no longer sound when you intend UnEpic to be muted
    • Updated Skill: Tremor Information
    • Fixed an issue that crashed the singleplayer game when you died at the end of the game
    • Fixed an issue that crashed the game when you sorted magic while owning more than 100 spells at a time
    • Fixed an issue that crashed the game when you cast polymorph on Non-NPC (Non-non-player characters...heh) as it was intended only for creatures and NPCs
    • Any broken swords are still broken. Working as intended.
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Showing 1-15 of 168 comments
Espiru Jun 12, 2014 @ 1:10pm 
Sigue el molesto error de que no ves que mapa oficial esta jugando la gente cuando buscas grupo y siempre sale "Arena JcJ" ahora que cada vez hay mas mapas oficiales cada vez se hace mas y mas molesto.
Kuffer Jun 12, 2014 @ 1:44pm 
Respecto al problema en el PING en las partidas multiplayer se sabe algo?
BlackRaider2012 Jun 12, 2014 @ 3:15pm 
the new added maps are great, specially the last one :p very good treasures, like in a real pirate ship. The dev of the maps even taught me some tricks and all :p

you don't want to miss any hidden room, in this 3 new maps.
i missed atleast one though. I will try to find it later.
Last edited by BlackRaider2012; Jun 12, 2014 @ 3:20pm
kft Jun 12, 2014 @ 8:24pm 
new official maps new official maps new official maps
edi-1005 Jun 13, 2014 @ 3:03am 
Scabb Dungeon (part 2): really hard! :)
I haven't still find the Orange key...
BlackRaider2012 Jun 13, 2014 @ 7:10am 
best XP gains ever in this new maps
don'tkickme Jun 13, 2014 @ 7:40am 
Where is orage key in part 3? just give me a hint plz...
Guybrush Jun 13, 2014 @ 7:47am 
I fixed the xp gain with slugs in the part 2
Last edited by Guybrush; Jun 13, 2014 @ 7:50am
Carbu Jun 13, 2014 @ 7:50am 
For the orange key: read the dialogs
Who is the keeper of the treasure in a boat => the captain=> Where does the captain sleep?
don'tkickme Jun 13, 2014 @ 7:51am 
Carbu Jun 13, 2014 @ 7:52am 
Cabin? now find it yourself
don'tkickme Jun 13, 2014 @ 7:55am 
Ok thx for hint
BlackRaider2012 Jun 13, 2014 @ 10:57am 
i noticed one thing, i think it was in part 3. one of the final rewards is a level 12 potion book.

We can't create potions, why that reward? it is a mistake?
Last edited by BlackRaider2012; Jun 13, 2014 @ 11:08am
Guybrush Jun 13, 2014 @ 11:14am 
When I placed this book, potions were still craftable, and I just didn't removed it, I forget it has been removed, but it doesn't create problems ^^
BlackRaider2012 Jun 13, 2014 @ 11:59am 
true, we can can learn it or sell it, but anyway, you can change it to a more usefull reward :p or a new unique item :)
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