An issue that needs addressing. A worthwhile article.
After having written an overly passionate rebuttal to the behaviour on this board, I've decided to take a step back and really think about what I wanted to say.
HaTsUnE_NeKo actually already touched on this a little bit in a recent post.
Crowd funding and early access is a really good idea. I can see now why it hasn't really been done until now though, and the Steam forums are quickly becoming a prime example of such.
Independent development is exactly what it sounds like. It's a developer starting a game with absolutely zero financial backing. This means no publisher. No publisher ensures that the developer retains full creative rights to their work. I'm sure many on forums have or have at least witnessed people complaining about how diluted the industry has become. A focus that has shifted from making creative games that change the way we play to games that will sell.
The AAA industry has become a lot like Hollywood in that respect.
Crowd Funding and Early Access is the answer to that problem. Instead of looking for a publisher, a developer may now turn to the fans, and have their dream game become a reality without having to sacrifice their original vision of what they wanted to make.
This means risky ideas, and concepts that have never been done before have a greater chance of seeing the light of day.
The thing a lot of people need to realize about Early Access and crowd funding is that:
A: You're not always going to get a guaranteed return on your investment.
B: For all intents and purposes, there is very little you can legally do to hold the developer responsible to giving you a return.
But something is happening that I don't think anybody predicted. Us, the gaming community, the same people that have said "The gaming industry sucks compared to what it used to be" "That game sucked because it was too rushed/Too similar to X game/Not enough content/Too Buggy." We answer to a developer with a truly unique vision, making a game that has NEVER been done before. Nobody has ever attempted to do what this man is doing.
We tell him to "Hurry up"
"We want to pull our investment, because it's taking too long"
"We want X thing implemented because the game will suck otherwise"
You know who that sounds like?
Does that not sound exactly like those "Evil" publishing companies you've decided to avoid by breathing life into this project? Like a publisher, you're asked to take a risk...Not with millions of dollars, but with $15, and you still sound exactly like them.
Publishers are good at giving you exactly what you want. Or are they? I think you all need to take a step back, and decide what it is you want from this project, and whether opting into crowd funding is something that you, or even this community is ready for.
Your money is gone on this one already, no point in complaining. go outside, play other games, sit back, it will be completed eventually. OR it won't. You still got to try a game that you otherwise never would have if you hadn't opted in.
Either way, thanks for sifting through this long rant. I hope you all took something from it. It's a real far cry from what I had originally written. I apologize for that stike of passion. :)
Last edited by Kodiak
Jun 24, 2013 @ 2:23pm