Posted: August 15, 2013
This game is basically a standalone expansion to Revolution. It's a much better game overall, and the workshop support is very cool, but you can't help but feel like a lot of this should have been in Revolution to begin with.
The problem with the game though, is that even though it's better than both Revolution and Reloaded, it's still a shadow of a game compared to Armageddon. Sure, it has the same number of weapons and even lets you use the Armageddon HUD for your weapons, but that's really the only areas where it matches that old classic, and even then it replaces fun weapons from that game (such as the bow) with newer weapons that, honestly, just aren't as fun.
The graphics are decent, but you will have stutter and FPS drops even on decent rigs when you play games with a lot of onscreen objects/worms. They've said for some time now they have been working on the FPS issues, but the fact I have not heard anything in a while combined with the fact that one update actually made my performance *worse*, doesn't exactly fill me with confidence. Also, the game does not have an FPS cap on background objects, but the foreground objects are all animated at 30FPS. It's incredibly awkward looking and makes it blatantly obvious the game was made using an engine designed for consoles, not exactly the grand "PC exclusive" we were promised.
Even looking past that, it's just painfully obvious that you cannot have a game like this in 2.5D if you play for even just a decent amount. You can't always tell just what it is you can actually stand on, not to mention if a chunk of landscape is small enough, you can't even see it at all (I even have proof of this in my screenshots for this game). We do not gain a single thing going to 3D graphics, we only lose precision and performance. Team 17, please stop trying to make Worms in 3D graphics. If you want to do that, make another 3D Worms (and make a decent 3D camera while you're at it), because it's not like 2D graphics is some kind of forbidden thing to have in a video game these days.
Admittedly, all the new weapons and tools do serve their purpose and can be useful at times (to be honest, this is the first time in a Worms game I actually *like* using the mortar), but they range from fun to boring. And frankly, one weapon isn't even new, the Bovine Blitz was already in Ultimate Mayhem, yet they act as if it is new (maybe to 2D Worms, but they should specify that instead of just saying it's new). And everyone who cried that the rope is overpowered in Armageddon? The water jetpack is far, far more unbalanced than the rope ever was (and the rope wasn't OP to begin with...but the aqua pack sure is). To be fair though, the winged monkey is a very useful tool for stopping darksiders, and it's amusing to block someone between two physics objects and then go blast them out ("Oh, are you stuck? Here, let me help you...heh heh heh").
As for the teleport gun being the compromise to the rope no longer allowing Armageddon levels of speed? It's not a compromise at all, it's incredibly easy to use and has no real skill ceiling to it. It's like whoever was in charge had no idea what it was about the rope that made it so fun to use. Had it been developed with the mindset that you need to do a lot of practice to master it, it could have been something really cool, but it's a big disappointment if you're an old roper. Team 17 needs to stop being so pigheaded about the rope and just revert it to the way it was before, because I just don't see how anyone could think the new rope or the teleport gun are more fun, even after having spent hours using both.
But let's say you can ignore all that, and are willing to play anyways. What's that you say? You want to play Hysteria? Not possible because you can't fine tune the turn timer in this. Bow and Arrow? Haha, sorry, there is no bow in this. Shopper? You'll get bored when you realize the limitations of the rope. Heck, you can't even really get crazy with something original, because...and this alone is *THE BIGGEST PROBLEM* with the game, and the series since Reloaded in my opinion...Team 17 keeps removing gameplay options with which to customize schemes. We don't exactly gain anything worthwhile in their place either. Frankly, the only reason this is better than Reloaded is because Reloaded's physics were just that bad, Reloaded has far more options than Clan Wars, and that game is only a few years old.
I don't recommend any of the newer Worms games at all. Not because I'm a die hard Armageddon fan (I actually preferred Hedgewars, back when it was more active), but because these games are cash grabs that have obvious signs of Team 17 just flat out being lazy, all while promising they are listening to the community and that this game will be "the best Worms yet".
Heck, they barely acknowledge the old Armageddon fans, and make it pretty obvious they are not listening to their input on these games. So...they want to build a game with an active community, yet all but shun the oldest fans unless they are willing to lavish praise on their half ♥♥♥♥♥ sequels? And yet they wonder why the series has been losing fans. They also tend to delete negative topics on their forums (even banning users for telling people how to get refunds on the Revolution board...myself included), and I wouldn't be surprised if this review gets flagged by them.
So why did I buy this? Because I'm still a fan of Worms. And it was cheap with a discount and trading card money. But Team 17's rotten attitude and laziness make it extremely hard to like the new games. I seriously doubt I'd ever buy any of their future games, Worms or not. Not until they stop being all talk and actually make a game designed for people who don't just play casually (as casuals are less likely to notice a lack of depth or laziness on the developer's part).
TL;DR version: Another half ♥♥♥♥♥ Worms game from Team 17. One I wanted to like but I just can't. Avoid unless you have to have every single Worms game ever, and even then, get it for at least 75% off, as $25 is nothing short of overpriced for this game, especially considering Armageddon is $15 on steam and will last you far longer.