Bethany  [developer] Oct 24, 2013 @ 6:34am
Worms Clan Wars Update - 24/10/13
An update to Worms Clan Wars has been released. The update will be applied automatically. This will update your game to show version number #0147 in the Main Menu. This patch is 174.2MB.

This update includes:
• Optimised physics calculations to reduce load on CPU
• Optimised shaders throughout the game
• Improved performance on Intel-based graphics cards
• Multiple changes and improvements to the single player Story experience
• Improved AI thinking time as a result of player feedback
• Fixed an issue where lobbies with multiple rounds was causing an issue with matchmaking
• Fixed an issue where accepting an invite could result in being placed into an empty lobby
• Players can now choose to zoom smoothly with the mouse wheel, rather than step through three levels of zoom
• Players can now view Player Stats in local multiplayer games during a guest or AI turn
• Fixed a rare issue where clan and community points weren't been recorded correctly
• Fixed an exploit where a certain weapon could allow use of weapons in retreat time
• Ninja Rope will now attach correctly to cavern borders
• Changed shock range and damage cap for the Cluster Bomb
• Parachute can now be deployed from a Jetpack
• Worm Charm can now be toggled between states on the jetpack
• Changes to the way Worm Charm works. Dropping a Worm Charm now no longer ends a turn.
• Dropping a secondary weapon from the Aqua Pack no longer ends the turn
• Fixed an issue where having [Caps Lock] engaged resulted in shift symbols being displayed
• Worms Firepunching into indestructible terrain will no longer become stuck in it
• Turn timer no longer stays on zero after using the teleport gun and equipping another weapon
• Grenade launched from a utility is now fired using the [Enter] key
• Hangman's hat no longer acts as a moustache

Details on the previous patch are available here.
Last edited by Bethany; Nov 15, 2013 @ 2:06am
Showing 1-15 of 19 comments
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MrKat7214 [MERRY XMAS] Oct 24, 2013 @ 6:46am 
Sounds Awesome.
Bluenator Oct 24, 2013 @ 7:48am 
Thanks
ϵpsilon ᴙose Oct 24, 2013 @ 11:09pm 
Thanks for fixing AI thinking time!
Godlike Oct 25, 2013 @ 1:31am 
By the way, another change I've encountered since this patch is that Worm Charm takes a part of move time, but doesn't finish it, so you can actually still use any tool/weapon after using Worm Charm.

I was already called cheater xD
KNightKCrawler Oct 25, 2013 @ 5:39am 
Great update, dunno if it's this one but can now drop weapons from the waterpack without it cutting out :)
nblackburn Oct 26, 2013 @ 7:43am 
Originally posted by Fizar:
Thanks for fixing AI thinking time!

It always was annoying how long it took for the AI to take their turns wasn't it :)
Godlike Oct 27, 2013 @ 11:23am 
Dear developers,

each stupid noob keeps calling me cheater because of using worm charm along with other items.

Can you please include the information about this change in the changelog?
Thank you.
MrKat7214 [MERRY XMAS] Oct 27, 2013 @ 3:13pm 
After this update I feel... weird. Some models (like hats) are tinted, such as bandana or... whatever. Also, the coin icon showed in weapons panel has been changed.
Cyberwulf Oct 27, 2013 @ 5:12pm 
Thank you so much for the Intel support, works great now!!
Shad Oct 27, 2013 @ 10:06pm 
Happy to see this is still being patched. I will start playing again.
Bethany  [developer] Oct 28, 2013 @ 5:10am 
Originally posted by Godlike:
By the way, another change I've encountered since this patch is that Worm Charm takes a part of move time, but doesn't finish it, so you can actually still use any tool/weapon after using Worm Charm.

I was already called cheater xD
Hi, this is intentional as part of the fixes made to the Worm Charm. Original post edited to show this.
N-Mint Oct 28, 2013 @ 10:27pm 
Originally posted by MrKat7214:
After this update I feel... weird. Some models (like hats) are tinted, such as bandana or... whatever. Also, the coin icon showed in weapons panel has been changed.

Yes. The cheese hat is really dark.
Bethany  [developer] Oct 31, 2013 @ 3:24am 
Originally posted by N-Mint:
Originally posted by MrKat7214:
After this update I feel... weird. Some models (like hats) are tinted, such as bandana or... whatever. Also, the coin icon showed in weapons panel has been changed.

Yes. The cheese hat is really dark.
Hey guys, the lighting issue with some of the pre-order items is now fixed and should be in the next update we release. Thank you.
KNightKCrawler Nov 1, 2013 @ 7:49am 
The worms name bubble doesn't turn blue when underwater as in Revolution? I dont know if this is meant.
MrKat7214 [MERRY XMAS] Nov 1, 2013 @ 8:05am 
Originally posted by KNightKCrawler:
The worms name bubble doesn't turn blue when underwater as in Revolution? I dont know if this is meant.
It was at the beginning of Clan Wars. I think this moment is for the lucky ones.

EDIT:
Originally posted by BethanyT17:
• Multiple changes and improvements to the single player Story experience
Also this update changed something in cutscenes. http://steamcommunity.com/sharedfiles/filedetails/?id=191859470
Last edited by MrKat7214 [MERRY XMAS]; Nov 3, 2013 @ 1:00pm
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Date Posted: Oct 24, 2013 @ 6:34am
Posts: 19