Organ Trail: Director's Cut

Organ Trail: Director's Cut

Innomen 20 Jun, 2013 às 0:19
I for one love the shooting system.
Just sayin. Since so many people are complaining about it.

Edit: Included updated text of another comment I made on this topic:

I too fwiw like the shooting mechanic. Drawing a line from the zombie to the player is genius. It ends up behaving just like aimed vs snap shot in fallout. If you hold still and draw a complete line you'll always hit. If you're on the move your accuracy drops, if you fire too soon, accuracy drops further.

The reload bar is almost the exact time it takes for me to comfortably and steadily draw a line from a zombie at mid screen to me at one edge.

I like that the gun is obviously a hunting rifle, probably bolt action. Reminds me of wwz.

Killing Zed is not like killing Charlie. Supression fire in a Zed fight doesn't exist in the Z world so you don't need full auto, indeed such would be a gross waste of ammo.

The ideal zombie weapon would probably be a Calico m100p and a laser dot. The game rifle behaves pretty close to that. Only the "Reloading" bar would more likely say something like "Aiming."
Última alteração por Innomen; 22 Jun, 2013 às 2:50
Postado a: 20 Jun, 2013 às 0:19
Comentários: 6