Sword of the Stars: The Pit
castewar  [Разработчик] 22 авг. 2013 г. в 19:14
The Pit: MindGames 1.1.7
This is going live as I post - please remember to restart Steam if you aren't seeing any updating taking place.

Crashes
-Game crashed if player opened the Stats screen to level up after they had
died. Player can no longer open stat screen after death.

Fixes
-Psionics can no longer be activated while using Meditation Chamber.
-Metabolic control now reduces hunger.
-BioSlug now destroys the BioMod it removes.
-Successfully disabled traps can now be reused.
-Items in Tesseract Well can no longer be added to player's shortcut bar.
-Psi Shield effect not playing while activated.
-Multiple traps can no longer be deployed on the same tile.

Additions and Changes
-Tarkan Field Surgery is now easier to use for Tarka characters.
-Mecha and Cyborgs are no longer fooled by Glamour.
-Auto Launcher now requires 3 rocket rounds to fully reload.
-Added green expiration counter to abilities in Psionics screen. (Moved blue recharge
counter to center of icon.)
-Ingredients now list what recipes they are used in.
-Various tweaks to NPC behaviour.
-Can now add Tailswipe and Fists to shortcut bar by right-clicking on a shortcut slot
in the inventory screen.
-Improved animation for TK Fist.
-NPC show "Healed" when health is increased.
-Psionic effects are now drawn behind character while activated.
-New monsters! New weapons!
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Thanks,I and my friends all like this game :sammich: i wish to be more change
is there any news for new weapons?
i wish Energy Backpack can be piled.:jarhead:
There is bug with cursor coordinates at fullscreen (my res is 1920x1200) For example, to click "new game" i have to move mouse to the very bottom of the screen
"Ingredients now list what recipes they are used in."
Neat!
The cursor issues with fullscreen can be avoided by switching to windowed mode or enabling TV mode, default resolution, and fullscreen.

Edit - TV mode can be switched off (after enabling), but the default resolution must remain.
Отредактировано Haunted; 23 авг. 2013 г. в 11:35
lavamadness  [Разработчик] 23 авг. 2013 г. в 16:40 
TV Mode shouldn't be affecting things. It just indents the UI to account for the over scan on TVs. If you're not using a TV (or if you are and it does not have much over scan), TV Mode isn't necessary.

The problem should not occur if you use the default resolution (1280x720).

When it does occur, ALT+Tab in and out of the application will sometimes correct it. Other times minimizing and restoring the window will.

I'm trying to track down what circumstances cause the problem. For those encountering it:
1) what is your desktop resolution?
2) what is your native monitor resolution (if different from your desktop)?
3) what resolution did you select to run the game in?
4) was the game fullscreen or windowed?
Автор сообщения: lavamadness
TV Mode shouldn't be affecting things. It just indents the UI to account for the over scan on TVs. If you're not using a TV (or if you are and it does not have much over scan), TV Mode isn't necessary.

The problem should not occur if you use the default resolution (1280x720).

When it does occur, ALT+Tab in and out of the application will sometimes correct it. Other times minimizing and restoring the window will.

I'm trying to track down what circumstances cause the problem. For those encountering it:
1) what is your desktop resolution?
2) what is your native monitor resolution (if different from your desktop)?
3) what resolution did you select to run the game in?
4) was the game fullscreen or windowed?

1 - 1024x720
2 - same
3 - 1024x720
4 - fullscreen
I have an issue as well too that some folk have reported with this new patch. The game has stopped saving the keybindings or items / experience in the bank between launches.

Characters themselves still save but it seems things like global data are not. As the decryption messages don't carry over either. I've tried verifying cache, cleaning the appdata folder, reinstalling and still get this issue.
Has the Boreal TK been buffed in this one? I've now lost a couple of Engs to 55 TK punches out of nowhere! ;-)
That was quick: 1.1.7.1 addressed the cursor problem.
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Дата создания: 22 авг. 2013 г. в 19:14
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