Sword of the Stars: The Pit

Sword of the Stars: The Pit

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castewar  [developer] Apr 5, 2013 @ 10:01pm
Will be going live shortly...

Critical fixes:
- Fixed rare keyboard crash a couple players reported.

Other fixes:
- Fixed (finally) bug: Burst-fire sometimes misfiring when poisoned/choked.
- Fixed bug: Level up sound playing when earning first experience in new game.
- Fixed attack animations holding last frame while shot travels to target.
- Fixed bug: Charge Hub infinite XP exploit.
- Fixed bug: Selection color in recipe list for crafting.
- Fixed bug: Enemies occupying the same square.
- Fixed visual issues with attack animations.
- Fixed bug: Interacting with devices while blind causing Outline to disappear.
- Fixed bug: Skill/Stat modifiers not showing descriptions when loading save game.
- Fixed bug: Extra ammo/items being discarded when picking up loot with full inventory.

Additions and changes:
- Enviromentally sealed armors now protect against gas attacks.
- Added notification if player equips a weapon they don't meet the requirements for.
- Added HUD toggle.
- Quantum Scan Helmet now reveals props.
- Adjusted monster variety on Floor 30 on Hard/Insane difficulty.
- Added dragging item onto another of the same size to swap positions in inventory.
- Added more info to SotsDex entries for weapons/armor/characters.
- Added moves remaining to HUD.
- Added grouping similar items when auto-sorting inventory.
- Added log entries in SotSDex for experience earned.
- Added context menu for shortcut items in Inventory.
- Auto-targeting will track last target.
- Skills now show stat contribution.
- Biomods/Keys grouped together in SotsDex, including post-identification.
- Energy Drink reduced speed increase from 2 to 1
- Changed recipe failure dialog colors. Green for success, yellow for valid but failed recipe, red for invalid recipe.
- New recipes and monsters.
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Showing 1-15 of 28 comments
OlBloodNGutz Apr 5, 2013 @ 10:52pm 
I love you.
[CZ] Wolfhall Apr 5, 2013 @ 11:25pm 
awesome! keep up the good work guys :D
brogonzo Apr 5, 2013 @ 11:41pm 
Love this game. Keep up the great work!
MHC Apr 6, 2013 @ 12:07am 
Ha. Was just playing the Pit and quit. Then Steam started downloading something and here we are.
Lurker Apr 6, 2013 @ 1:36am 
Great and addictive game indeed!
Lurpsukka Apr 6, 2013 @ 1:41am 
Thanks, lots of great stuff in there!
Vyn Apr 6, 2013 @ 1:46am 
This is a pleasant surprise, given the history behind some of these bugs and features. Perhaps there is some hope that the strange space-time distortions in the Pit will be rectified one day, so that those brave adventurers who dare challenge its depths will be able to see as far to the north and south as they can to the east and west... yes, one can have some hope now.
Ovrad Apr 6, 2013 @ 2:12am 
Awesome work again!

And thank you for listening to our suggestions. :)
ZZepto [CZ] Apr 6, 2013 @ 2:17am 
thank you!!
Ctl-Alt-l33t Apr 6, 2013 @ 2:43am 
You guys are awesome, seriously
Niebe Apr 6, 2013 @ 5:17am 
Wow.. just wow such a fast a meaningful patch you guys are as your game... fantastic.

So many great additions like stacking/swaping items, moves left on hud, but really, Monster detailed stats in Sotdex is the 'omg' one (knowing how much armor enemies have is huge).

If you could add a few more shortcuts i'd be, well i'm so happy right now i'm not sure i could be more actually :)

A few questions: What does 'contained' mean in armor stats? Are you totally enclosed and so immune to, for instance, gas attacks? Also what does attack/moment refer to? I thought it was how many attacks you have per turn but some enemies like protean (small) show only 1 when they attack 4 times or many automatic weapons show also 1 when they have 3 shots.

One last thing, when you use have many insances of the same tool, often the game doesn't ask you to use the one with the lower charges (i have 3 lockpick sets, two with 5 chages and one with 2 and it asks me to use the one with 5 so i have to drop the two with 5 charges to use the one with 2 chrges so i can eventually be able to free inventory space). Too many numbers i don't know if i made sense at all haha.
Last edited by Niebe; Apr 6, 2013 @ 5:40am
MayhemMike Apr 6, 2013 @ 6:25am 
Qfasa Apr 6, 2013 @ 7:00am 
Awesome game and you're making it even better with every patch. Thanks.
Although, I want more shortcuts so badly. Four is just not enough for all my stuff.
DJB Apr 6, 2013 @ 7:08am 
Awesome additions!
Spiep Apr 6, 2013 @ 7:23am 
Originally posted by author:
- Skills now show stat contribution.
What does this "stat" means? :o
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Date Posted: Apr 5, 2013 @ 10:01pm
Posts: 28