Static Fire Signal
Beacons flash neon pink in the blue-grey dark. Harmonics penetrate the static. Decoded from the stream, abstract symbols resolve. Cold light permeates the inky night; crystalline castles shine in vibrant contrast. Cryptic signals lead to a shattered heart.
Trying to establish a civilization this close to an active volcano turned out to be a bad idea. The roads have survived, for now, but it's advised to evacuate the area immediately.
A simple course set within an overly green universe. Take to the skyway and ride over the city.
This circuit takes you through an elaborate space facility, ending with a reactor that houses a white-hot core, and you're gonna be flying through it (but don't worry, because the exterior of your vehicle is miraculously impervious to even the most extreme
My first map, please give feedback
Sprintmap - Advanced dificulty
Diamond time: 2:50
Gold time: 3:00
Silver time 3:30
Bronze time 4:00
This level started work immedietly after the layout for Floating Point was finished. My first take on an infected level, Split Times is a short track involving quick path choice.
Inspired by Need for Speed Carbon, Silicon Valley tests your turning capabilities.
Jumping and flight are disabled for this track.
Easiest level in the whole game (Revamped)
A nightmare difficulty level with precise transfers and challenging obstacles.
(And yes, this is an actual level. Not just a start and endzone like some people apparently uploaded for some reason...)
Because I did not play this game for almost one year