Verfasst: 11. April
Prisons, an imperfect solution to an imperfect problem.
You know it costs an average of £40,000 per year to keep a convict imprisoned in the UK, that's double the average national salary.
With regards to financially motivated crime, it’s ironic to think that the offender probably wouldn’t have committed a crime for financial gain if they’d had the money it costs the tax payer to imprison them in the first place.Subsidised Honesty
But what’s the alternative; pay the potential offenders to encourage them not to commit a crime? Whilst I’m sure that would be incredibly popular with the criminal types, even I can see that it’s an insane idea.
Then there are crimes of passion, insanity and cruelty to be taken into account, but what is the cost effective solution?
There’s always the option of the death penalty, that would help keep the costs down but it is a little on the permanent side, although with regards to re-offenders, the record excellent!Designer Pen... itentiary
Whether the prisoner is going to be walking “The Green Mile” or not, they’re still going to need somewhere to stay whilst they’re in custody, not to mention facilities, food etc. Then there’s the man power required to keep the infrastructure ticking over.
Someone’s got to cook the food, keep the facilities running and most importantly, make sure that the prisoners behave themselves and don’t do anything inconvenient like escape.
When you think about it, there’s a lot of resource management involved.
Before you even open the doors to the wrong do'ers, you need to worry about the design and construction of the prison itself with its own costs and complications.Play Pen... itentiary
With the design aspects, people management and juggling of resources, it’s a concept that would make a pretty interesting game and that’s where Prison Architect an early access title in development by Introversion Software comes in.Clean Slate
It seems that the adage “Build it and they will come” doesn’t just apply to baseball fields but prisons too.
You’ll start the game with a patch of land and a bus load of prisoners already on their way to check in.
It’s time to get building.Fixtures and Fittings
The first thing you’ll need to do is recruit a prison governor, who’s going to need an office, so you’re going to need to design and build that. He’ll probably want some luxuries like a desk and chair in his office too, maybe even a window and a filing cabinet, but all these things cost money.
You should probably have a few prison guards to keep the convicts in line when they arrive.
The guards are going to expect a staff room to relax in; somewhere they can sit and eat their sandwiches whilst watching re-runs of prison break, so you can add some chairs and a TV to the shopping list too.
The TV isn’t going to work without electricity so a generator is a must, then you’ll need to lay down power cables and maybe running water isn’t just a luxury either, time to call the plumbers.Oversite
So your plot of land has now turned into a construction site, the prison bus is nearly here and we’re missing something vitally important. A place to put the prisoners!All in it Together
You almost certainly don’t have the time or the resources left to build a wing of prison cells; hopefully a large holding cell will do for now, all the prisoners will just have to be squashed into the one communal room when they get here.
Perhaps we’ll spoil them and throw in a bench or two for them to sit on and a toilet for them to... err... sit on too.Another Brick in the Wall
You might want to place some prison walls whilst you’re at it, just in case one of your guests decides to make a break for it.
It seems the honour system doesn’t work that well with regards to prisoners trying to escape.Fresh Meat
So the prison bus has pulled up outside and your newly employed prison guard is leading the “fresh meat” to the holding cell, but there’s no rest for the wicked.
You’re going to need showers, a kitchen, an exercise area, a cook for the kitchen, etc. and some corridors and security doors to join it all up.Family & Friends
There will be another bus load of prisoners along soon enough and now you’ve got your first batch of orange jump suited guests, you’re going to get family members wanting to visit them.
It’s best they don’t see their loved ones all crowded around the one communal toilet in the holding cell, so it’s time to think about getting the contractors back on site to construct a visitors building too.I Predict a Riot
There is always something to think about in Prison Architect, something new will always need building, improving or changing.
You’ll need to employ and manage staff, from physiatrists through to janitors.
You’ll need to build a host of different room types, along with connecting hallways, you’ll also need to think about where you want security doors and cell doors positioned, because sooner or later there will be an escape attempt.
If conditions in your prison deteriorate too much your inmates will riot, if they capture or kill one of your prison guards, they could well steal his keys, giving them access to unexpected places and likely lead to the death of more staff, still there’s always the national guard to help restore order.The View from the Top
The top down graphics are crisp and the tubby little characters that waddle around the prison in orange jump suits are cute, the simple art style on show here is surprisingly endearing and certainly helps alleviate what could be quite an oppressive atmosphere, I guess orange really is the new black.Busy Hands
I stated earlier that there’s always something to think about whilst playing the game and this is true, but after you’ve been playing for long enough, things will start to feel repetitive. Build more cells, hire more guards etc.
It can all start to feel a little samey in the late game when you’re prison is fully built and the only challenge left is to trying to squash a relentless influx of convicts into your increasingly overcrowded prison.
It’s also important to keep in mind that at the time of writing Prison Architect is an early access game.
Having said that, it’s been in early access for a while now and most of the bugs have already been ironed out. It feels like a pretty complete title and one which I’ve enjoyed serving time with.Voyeuristic Micromanager Wanted!
Despite still being in early access, Prison Architect is a perfectly playable, absorbing and rewarding simulation, whether you’re the creative type looking to design your own penitentiary perfection, a voyeur looking to watch little fat inmates waddle around prison or just want to wrap yourself up in a blanket of micromanagement, you’re going to find something to enjoy in Prison Architect.
A crime is committed every 5 seconds in England, another prison bus is on its way...
For the full review and others please take the time to visit http://www.review-well.com