Vangmasterflex Jun 27, 2013 @ 8:53am
Ideas for the game
1. a force prsion intake( im not talking about the continuous intake thing. What im saying is if you need more income or something you can have it so the prisoners come immediately instead of waiting 24 hours for more prisoners. ( but it would require you have enough jail cells)
2.More types of jobs- maybe add something like an art room for the recreation need. Im pretty sure prisons have that. And then you could sell the art for money
3.More types of security- like gaurd toweres if prisoners escape you shoot them with a tranquilizer
4.Prison Break in- Maybe you have a mafia boss in your prison and his people are trying to break him out.
5.Have an prison inspector come in every once in a while to decide whether or not ur prison is "safe" he could either give you the ok and let you keep on taking prisoners in or say "no this prison does not meet standards" and he could force stop prison intake untill you fix the problems he addresses and maybe have some of your prisoners sent to a different prison depending on how bad it is.
These are just a couple of my ideas, i have a few more.
Last edited by Vangmasterflex; Jun 27, 2013 @ 8:54am
Showing 1-9 of 9 comments
< >
Spunkyslimeguy Jun 27, 2013 @ 9:37am 
Could of said all of this in my discussion
lonewolf40000 Jun 27, 2013 @ 9:47am 
Since no one can sticky anything right now, almost all discussions about suggestions end up dropping off the front page.

Remember - if you have ideas, drop them off on the introversion forum for good measure! Its great to discuss here, but for visibility, you'll need to post into the introversion forums as well.
Vangmasterflex Jun 27, 2013 @ 12:35pm 
yea i know but i want to know what you think of the ideas before i do anything like putting it on the forums
lonewolf40000 Jun 27, 2013 @ 12:45pm 
I don't think i've seen 5 before - 1 - 4 have been mentioned, but the more often users ask for those features, the more likely they are to be considered for implementation.

I imagine 5 might come into play as the prison valuation / lawyer system gets implemented sometime in the future. I like the idea though, and it would make it more difficult to have low-quality prisoners (e.g. maybe the game would evolve to make wardens take extra precautions just to get away with things, etc.)
Vangmasterflex Jun 27, 2013 @ 6:29pm 
yea i thought of the inspector last minute when doing this, i didnt see anybody else with this idea and i thought it would be an intersting part. Maybe he could deem the prison unsafe if it is too dirty(the floors) so then you would need more janitors then. The prison break in idea i never saw anybody post and i thought it would be pretty cool if that did happen. But i could see prison inspectionc come into play with lawyers(The inspector block prisoner income for a long time and the lawyer could talk him into making it shorter)
Also i have another idea for the game-For the infirmery there should be a difibulator to bring prisoners back from the dead.
Vangmasterflex Jun 27, 2013 @ 6:33pm 
just put it on the forums for idea 5
GeneralXTL Jun 27, 2013 @ 6:35pm 
Some of them sound interesting but i dont know if they would work exactly. I like the guard towers and shoot if they try to escape. For the inspector. Maybe it could be used to add importance to already existing features. Say if the inspector finds the prison too dirty, the visitor area too depressing (no flooring just cement everywhere) injured inmates not getting medical treatment ect.
Vangmasterflex Jun 27, 2013 @ 6:41pm 
hopefully this will get noticed on the forums and be added in the game
Vangmasterflex Jun 27, 2013 @ 6:44pm 
yes that is what i want the inspector to do is if he see like 100 bodies in the morgue he could call the prison too dangerous and stop intake, and i said before the example with the janitors.The injured prisoners alsois what i want the inspector to notice/do. This could add challenge to the game it could either be your downfall or something good
Showing 1-9 of 9 comments
< >
Per page: 15 30 50
Date Posted: Jun 27, 2013 @ 8:53am
Posts: 9