Bobthefarmer1 Dec 30, 2013 @ 3:08pm
Multiple kitchens still not working.
I have 3 kitchens and 6 cooks, and all the kitchens are a fair bit appart (50m or so) and occasionally I see all 6 in one kitchen, or one running to wash some dishes in a kitchen across the prison, and many other situations like that.

All in all, the AI of the other staff/prisoners work, but not the cooks. Maybe you could assign cooks like how you assign prisoners, and it would solve the issue?
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Ďλνįđ Đΐŗe.bat Dec 30, 2013 @ 3:22pm 
try to put only one big kitchen/canteen in the middle of the map intill this bug is fixed. also 3 kitchens and only 6 cooks is way to many. i would say put up to four cooks in one kitchen. also if there is lots of activitys and pathfinding going on the npcs tend to freak out.
Bobthefarmer1 Dec 30, 2013 @ 3:24pm 
I more or less wanted to test being able to make seperate wings for my prison, so 2 cooks/kitchen seems right for a sustainable wing.
chalked.up Dec 30, 2013 @ 3:37pm 
are the kitchens zoned differently? that might help segregate things
Bobthefarmer1 Dec 30, 2013 @ 3:38pm 
They're far from each other, roughly 30m from each other.
Alter Fritz Dec 30, 2013 @ 4:32pm 
I wish you could assign cooks, gardeners, janitors to certain areas/rooms.
Bobthefarmer1 Dec 30, 2013 @ 4:32pm 
Originally posted by Alter Fritz:
I wish you could assign cooks, gardeners, janitors to certain areas/rooms.
That would be the optimal solution for cooks at the very least.
Alter Fritz Dec 30, 2013 @ 4:33pm 
I have 2 kitchens, medium threat and a low threat. It takes 5 cooks to keep both of them going because they run back and forth. I bet if I added a 3rd kitchen I would have to hire 8 cooks.
› bye13 Dec 30, 2013 @ 10:46pm 
I have two kitchens with 35 cooks total to feed 207 prisoners, and I am never short on meals, but do see them running back and forth some times but they are only like 10 blocks from eachother but for medium and low security wings.
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Date Posted: Dec 30, 2013 @ 3:08pm
Posts: 8