Prison Architect

Prison Architect

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Best way to keep max secs away from snitches' throats?
Hi, I recently started a new prison and have been thinking what could be the most efficient way to prevent snitches and ex-prison guards from getting killed by random mobs during their freetime? I've tried to setup their own areas for max secs and med secs hoping that the not so violent minimum secs would leave them alone. But the Protective Custody-people still tend to stumble on the max secs' way very often. As an example, a snitch was going to work when yard time struck for max secs, but as soon as they reached the snitch they beat him to death with a shiv. :/
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Showing 1-10 of 10 comments
gryphon Jul 31, 2015 @ 4:03pm 
I tread all my protective custody the same as my supermax. Level 10 cells with everything they could need and permanent lockdown. Since the new update this method works great (couple of bugs have been fixed).
Noone ever gets anywhere near them except guards.
Just built an attached visitation and parole room zones PC only and you'll never lose a PC inmate.
KnightGoblin8 Jul 31, 2015 @ 4:07pm 
Hmm, okay. Thank you. I will need to keep on adding more cell blocks i guess to better differentiate prisoners from each other. To be honest, I was starting to feel a bit suspicious how everything felt like it was going too well because my prisoners were passing Spiritual Guidance course with flying colours and everyone was singing Kumbaya in a circle in the common room. ^^; I guess it just wasn't meant to last.
Last edited by KnightGoblin8; Jul 31, 2015 @ 4:07pm
Rinnsanity Jul 31, 2015 @ 4:27pm 
Put the snitchs and ex-guards in permanent solitary or lockdown.
lissa_981 Jul 31, 2015 @ 6:46pm 
Build a small contained area for PC (Provective Custody) when you start intaking anyone above min sec. If you recrute a few ci's they will warn you who is a target and you can switch them to PC before they get attacked rather then after.
Jet City Gambler Jul 31, 2015 @ 7:00pm 
Yep, as Lissa said build a little mini-prison with a staff-only airlock to keep them out of shiv range. Use the CIs to get them out of harm's way quickly, they don't last long in the yard.

http://steamcommunity.com/sharedfiles/filedetails/?id=487036181
http://steamcommunity.com/sharedfiles/filedetails/?id=487036374
Daliena Jul 31, 2015 @ 7:05pm 
Just don't expect them to automatically be grateful. I had an ex-cop crack a priest's head on the altar when he got pissed one day, the one guard I had in my small 7 person at the time PC block was in the next room and couldn't make it there in time ;_;
lissa_981 Jul 31, 2015 @ 7:15pm 
I let my PC and s. Max share the wing, so the rooms are protected/patroled according
Jet City Gambler Jul 31, 2015 @ 7:18pm 
Really, he went after the priest? That's f-ed up man, I haven't had a religious leader killed in any of my prisons yet.

I never had any trouble like with my PC guys. Keep 'em well-fed. I had like 30 yellows in there with one fat guard, and that dude was half asleep most of the time.
Daliena Jul 31, 2015 @ 7:24pm 
Originally posted by Jet City Gambler:
Really, he went after the priest? That's f-ed up man, I haven't had a religious leader killed in any of my prisons yet.

I never had any trouble like with my PC guys. Keep 'em well-fed. I had like 30 yellows in there with one fat guard, and that dude was half asleep most of the time.

Yup, poor guy. He didn't express any interest in the other prisoners, just decided that this guy who's preaching about [deity of choice] in a session he was voluntarily attending sucked and beelined for him. Got tazed shortly after, but it was too late for the priest. After that I decided that my PC block was getting a slight security upgrade..

So heed the lesson, just because you save their lives and set them up in their own small corner of the prison with all the facilities they could want (the sole exception was a library and school due to the fact it was so small, I didn't expect enough to pass to actually work much at the library anyway), doesn't mean they won't act like maximum security lunatics at times. For the record, they were all medsec to start with.
KnightGoblin8 Jul 31, 2015 @ 11:14pm 
Thanks for replies. :) I guess I just have to really work on developing their own areas for each prison class. The max secs and med secs are sort of having themselves sorted out so maybe I can next build the safe haven for PCs or if there aren't that many the min secs first.
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Date Posted: Jul 31, 2015 @ 3:56pm
Posts: 10