Posted: May 2
Planetary Annihilation is a great game. After years of playing CnC, i was looking for something new when i could no longer manage to get online on Zero Hour. I soon found PA, a cool RTS on solar-system scale. It is different from most RTS games as you have interplanetary fights and annihilation systems (death-star laser and moon-smashing). The Low-Poly art style is very appealing too.
The game still gets quite regular updates, helping to improve the game. Updates usualy contain bug fixes and balancing changes.
The game has an interesting single players (i have not played this much), Offline Skirmish against AI with 4 possible difficulties that are actually quite challenging on the higher tiers, and of course a beautiful multiplayer PVP.
Team battles, Free For All, 1v1, 5v5, you can do it all. A nice quick battle that is quite close, or just an all out brawl with thousands of units that takes over an hour to complete, where 10 players battle it out. It is just a great experience to play and very refreshing in the RTS genre. Unlike many new RTS-games, PA is very easy to pick up and learn and your HUD is not cluttered by infinite amounts of lines and colors.
A definate plus point of the Multiplayer aspect of the game is that you can rejoin a match if you got (unexpectedly) disconnected.
For PA, i would give a 9/10.
Why no 10/10?
Well, PA lacks on a few parts, mainly servers. The servers can be quite unstable and FPS may get low due to this when many units are in the game. At the time of writing this review i also experience a bug where i have no HUD and UI when i play my first game after launching the game (the game responds quick when shutting down with Alt+f4 and starts up quick. It also let's you rejoin games that you were (unexpectedly) disconnected from, so this is not too big of a problem usually).