UberGaf  [developer] Jul 3, 2013 @ 9:21am
PA Update Notes: 50355
Current Build: 50355
Date: July 2nd, 2013

Windows Versions: Windows Vista, Windows 7, Windows 8 (64 & 32 bit)
Mac OX/S: 10.7 & 10.8
Linux: Ubuntu 12.04 & 13.04 (And derivatives); See here for other distro's that are working (Need alpha forum access)

If you are playing on Linux or Mac at this early stage, please join us on the forums for discussion and ongoing bug fixes. These builds are still very early. If you don't wish to play through steam for them, you can download directly from http://uberent.com/launcher/padownloads - Mac and Linux only, these are full builds until we get our stand alone launcher working.

This build was focused on maintaining stability and playability as the US heads into a long holiday weekend, celebrating Independence Day. Emails, support tickets, and forum activity may be slower through the end of the 7th of July. Normal business operations will resume on the 8th.

Build 50355:
* Team Chat: Enter is still used for global chat, shift-enter for team chat
* Landing zones should work a little harder to space players out more at the start
* It should be a lot harder to place, intentionally or accidentally, more than one building in a spot
* Metal spots are now required! There is currently no option to turn these off, but it's a requirement to balance the game
* We are now collecting client crashes so we can start fixing crashes out in the wild more quickly
* Ongoing UI updates, bug fixes and new features
* Music System work to support dynamic music (WIP)
* Balance: T2 Artillery damage dropped, splah increased, T2 Metal buffed, Tactical Missile reduced a bit, Commander HP Buff & Speed reduction & Removed radar
Showing 1-15 of 33 comments
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Relapse Jul 4, 2013 @ 3:34am 
Just a question. When is space being implemented?
F4B1 Jul 4, 2013 @ 3:57am 
Originally posted by Alex:
Just a question. When is space being implemented?

That would interest me too.

Another thing: The team-chat is really nice, but an option to aktivate team-chat just with enter would be really cool!
Petah Jul 4, 2013 @ 4:56am 
Originally posted by Alex:
Just a question. When is space being implemented?
When its ready, duh.
いぬじに Jul 4, 2013 @ 10:15am 
Originally posted by UberGaf:
Current Build: 50355

Build 50355:
* Team Chat: Enter is still used for global chat, shift-enter for team chat

Could you reverse that. It's easy to misclick just enter when you want shift+enter in the midst of a game. Mistakenly sending something to ally chat meant for all chat isn't a big deal, but mistakenly sending something to all chat meant for ally chat can be annoying. Most people will use ally chat more than all chat so it makes sense to make it the quicker option of enter.

Also most games (atleast the ones I know of) use the enter for team, shift+enter for all chat convention. While it's not nescessary to follow other games, it just makes it easier for newer users.
Last edited by いぬじに; Jul 4, 2013 @ 10:17am
F4B1 Jul 4, 2013 @ 10:31am 
Originally posted by いぬじに:
Originally posted by UberGaf:
Current Build: 50355

Build 50355:
* Team Chat: Enter is still used for global chat, shift-enter for team chat

Could you reverse that. It's easy to misclick just enter when you want shift+enter in the midst of a game. Mistakenly sending something to ally chat meant for all chat isn't a big deal, but mistakenly sending something to all chat meant for ally chat can be annoying. Most people will use ally chat more than all chat so it makes sense to make it the quicker option of enter.

Also most games (atleast the ones I know of) use the enter for team, shift+enter for all chat convention. While it's not nescessary to follow other games, it just makes it easier for newer users.

Thats what i mean. ;-)
Feminist Gaming Illuminati Bro Jul 5, 2013 @ 2:52pm 
Space? They can't even implement a full screen mode
Mind,Body,SunChips Jul 5, 2013 @ 3:19pm 
Is there a bug reporting thread?
Jul 6, 2013 @ 6:26am 
Originally posted by Shampoo Bracelets:
Space? They can't even implement a full screen mode

If i'm not mistaken this is in early development. So its not like they can't its just that they haven't yet. Lets keep it positive around here.
Jul 6, 2013 @ 9:02am 
i dont like the fact you all in the same team can move eatchothers stuff coz i was in game and my commander cept on being moved every time i tryed to build someone moved it to something els .. was very iratating

i like teams but not moveing eachothers stuff
Last edited by ; Jul 6, 2013 @ 9:02am
F4B1 Jul 6, 2013 @ 9:06am 
Originally posted by ❤☣ Mistress Saiya ☣❤:
i dont like the fact you all in the same team can move eatchothers stuff coz i was in game and my commander cept on being moved every time i tryed to build someone moved it to something els .. was very iratating

i like teams but not moveing eachothers stuff

Than wait a bit and play the Ally-Mode. With skype or ts and some friends it coud be really cool to play the Team-Mode how it is now.
Jul 6, 2013 @ 9:22am 
Originally posted by B4MB1:
Originally posted by ❤☣ Mistress Saiya ☣❤:
i dont like the fact you all in the same team can move eatchothers stuff coz i was in game and my commander cept on being moved every time i tryed to build someone moved it to something els .. was very iratating

i like teams but not moveing eachothers stuff

Than wait a bit and play the Ally-Mode. With skype or ts and some friends it coud be really cool to play the Team-Mode how it is now.

yer with friends is ok but if there all random people its madness

F4B1 Jul 7, 2013 @ 2:08am 
Originally posted by ❤☣ Mistress Saiya ☣❤:
Originally posted by B4MB1:

Than wait a bit and play the Ally-Mode. With skype or ts and some friends it coud be really cool to play the Team-Mode how it is now.

yer with friends is ok but if there all random people its madness

Mh...sry...but no! Had some really cool "random" people as team-members. Okay i had also an idiot running with the own commander into the own base and pressing delete but that was...one out of...30?!...don't know.
Last edited by F4B1; Jul 7, 2013 @ 2:11am
schoisy77 Jul 7, 2013 @ 6:19am 
Originally posted by Shampoo Bracelets:
Space? They can't even implement a full screen mode
. thats funny cause i've got full screen or close to it.....

Brass Jul 9, 2013 @ 9:22am 
Originally posted by Jake Davis:
Originally posted by Shampoo Bracelets:
Space? They can't even implement a full screen mode

If i'm not mistaken this is in early development. So its not like they can't its just that they haven't yet. Lets keep it positive around here.

Actualy one of the devs said in a different thread on steam that its prtobably not going to get an exclusive full screen mode because they want to add in support for picture in picture, so they need to leave it like it is im afraid.
Ticktoc Jul 10, 2013 @ 2:10am 
"Actualy one of the devs said in a different thread on steam that its prtobably not going to get an exclusive full screen mode because they want to add in support for picture in picture, so they need to leave it like it is im afraid."

That is a bit disappointing if true. I guess it is part of the multiple window interface that they want.
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Date Posted: Jul 3, 2013 @ 9:21am
Posts: 33